0ad/binaries/data/mods/official/art/meshes/skeletal
Wijitmaker d202e580b2 Committed some updates for:
* Seems I missed some of the sign xml files when I changed the png to
dds commit
* I changed foundation actors to make it so that they flatten terrain
when you place them - handy for screenshots (place and delete them to
level terrain)
* Uploaded some of the animations I have been working on
* Modified a few of the celtic dudes
* Modified the male meshes because they were holding the shield wrong
* Made a nicer temporary celt texture
* Included the map I used for the "Charge" screenshot

This was SVN commit r1724.
2005-01-16 06:01:51 +00:00
..
0addude.pmd Placing contents of system and art packs in version control 2004-11-25 20:00:26 +00:00
0addudepropped.pmd Placing contents of system and art packs in version control 2004-11-25 20:00:26 +00:00
bear.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
boar.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
chicken.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
donkey.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
drafthorse.pmd Placing contents of system and art packs in version control 2004-11-25 20:00:26 +00:00
dragon.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
dude.pmd Placing contents of system and art packs in version control 2004-11-25 20:00:26 +00:00
dudette.pmd Placing contents of system and art packs in version control 2004-11-25 20:00:26 +00:00
elephant.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
f_dress.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
f_tights.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
f_tunic.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
fish.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
goat.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
hele_spar_u1.pmd Placing contents of system and art packs in version control 2004-11-25 20:00:26 +00:00
horse.pmd new horse mesh 2005-01-09 06:06:05 +00:00
lion.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
m_dress_a.pmd Committed some updates for: 2005-01-16 06:01:51 +00:00
m_dress_b.pmd Committed some updates for: 2005-01-16 06:01:51 +00:00
m_dress.pmd Hmm, error, trying again 2004-12-23 23:49:06 +00:00
m_pants_a.pmd Committed some updates for: 2005-01-16 06:01:51 +00:00
m_pants_b.pmd Committed some updates for: 2005-01-16 06:01:51 +00:00
m_pants_c.pmd Committed some updates for: 2005-01-16 06:01:51 +00:00
m_tights.pmd Committed some updates for: 2005-01-16 06:01:51 +00:00
m_tunic_a.pmd Committed some updates for: 2005-01-16 06:01:51 +00:00
m_tunic_b.pmd Committed some updates for: 2005-01-16 06:01:51 +00:00
m_tunic_c.pmd Committed some updates for: 2005-01-16 06:01:51 +00:00
muskox.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
pig.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
rich_man.pmd Placing contents of system and art packs in version control 2004-11-25 20:00:26 +00:00
sheep.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
tiger.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
walrus.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
whale.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00
wolf.pmd Meshes for the new units and some animal meshes 2005-01-03 09:03:39 +00:00