0ad/binaries/data/mods/official/entities
2005-12-11 02:08:24 +00:00
..
gaia Properties for LOS for Matei: traits.vision.los (structures, units), traits.vision.permanent (structures, gaia). 2005-10-08 23:00:39 +00:00
other Possible speed optimisation for gaia entities (don't inherit the usual events and the entity script). 2005-10-03 20:57:10 +00:00
structures Fixes to entity death and event handling (buildings should no longer be able to move, all units should be able to die). 2005-12-11 02:08:24 +00:00
units Fixes to entity death and event handling (buildings should no longer be able to move, all units should be able to die). 2005-12-11 02:08:24 +00:00
template_corpse.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
template_entity_full.xml Entity heal update. 2005-11-13 06:43:04 +00:00
template_entity_quasi.xml Possible speed optimisation for gaia entities (don't inherit the usual events and the entity script). 2005-10-03 20:57:10 +00:00
template_entity_script.js Fixes to entity death and event handling (buildings should no longer be able to move, all units should be able to die). 2005-12-11 02:08:24 +00:00
template_entity.xml Fixes to entity death and event handling (buildings should no longer be able to move, all units should be able to die). 2005-12-11 02:08:24 +00:00