forked from 0ad/0ad
janwas
a69ac0dee9
- add convenience macros for config_db(CFG_GET_SYS_VAL) - VFSUtil::EnumDirEnts now uses flags instead of bool recursive - UNUSED() for params, UNUSED2 (<- need better name) for variables - config.h defines must be tested with #if (always defined) -> allows detecting misspellings thanks to compiler warnings - replace debug_assert(0) with debug_warn (its sole purpose) - replace ScriptingHost::ValueToInt et al with ToPrimitive - use nommgr.h to disable both mmgr and VC debug heap This was SVN commit r2585.
27 lines
596 B
C
Executable File
27 lines
596 B
C
Executable File
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#ifndef _SCRIPTGLUE_H_
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#define _SCRIPTGLUE_H_
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#include "ScriptingHost.h"
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#include "LightEnv.h" // required by g_LightEnv declaration below.
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// referenced by ScriptingHost.cpp
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extern JSFunctionSpec ScriptFunctionTable[];
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extern JSPropertySpec ScriptGlobalTable[];
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// dependencies (moved to header to avoid L4 warnings)
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// .. from main.cpp:
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extern "C" int fps;
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extern void kill_mainloop();
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extern CStr g_CursorName;
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extern void StartGame();
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extern void EndGame();
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// .. other
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extern CLightEnv g_LightEnv;
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#if OS_WIN
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extern int GetVRAMInfo(int&, int&);
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#endif
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#endif // #ifndef _SCRIPTGLUE_H_
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