0ad/source/tools/atlas/GameInterface
Ykkrosh b6c1022566 # Improved actor-viewer tool (more viewing controls, support for random actor variations)
Also right-click-and-drag to rotate the camera vertically.
Fixed LookAt code (the algorithm in the gluLookAt man page seems to be
wrong).

This was SVN commit r4394.
2006-09-27 16:54:23 +00:00
..
Handlers # Improved actor-viewer tool (more viewing controls, support for random actor variations) 2006-09-27 16:54:23 +00:00
ActorViewer.cpp # Improved actor-viewer tool (more viewing controls, support for random actor variations) 2006-09-27 16:54:23 +00:00
ActorViewer.h # Improved actor-viewer tool (more viewing controls, support for random actor variations) 2006-09-27 16:54:23 +00:00
Brushes.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Brushes.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
CommandProc.cpp # Atlas updates: better unit ownership control; fixed bottom-bar display; fixed iterator problem in undo; renamed 'd' to 'msg' for consistency 2006-05-04 02:44:03 +00:00
CommandProc.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
DeltaArray.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
GameLoop.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
GameLoop.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
InputProcessor.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
InputProcessor.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
MessagePasser.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
MessagePasserImpl.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
MessagePasserImpl.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Messages.h # Improved actor-viewer tool (more viewing controls, support for random actor variations) 2006-09-27 16:54:23 +00:00
MessagesSetup.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
Misc.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
Register.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
Shareable.h Actor Viewer: Added controls for wireframe, background colour, move-when-walking. Reduced CPU usage when 'playing' things with no animation. 2006-09-26 01:44:20 +00:00
SharedMemory.h # complete revamp of build system in preparation for automated self tests. 2006-06-02 03:56:24 +00:00
SharedTypes.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
View.cpp # Improved actor-viewer tool (more viewing controls, support for random actor variations) 2006-09-27 16:54:23 +00:00
View.h # Improved actor-viewer tool (more viewing controls, support for random actor variations) 2006-09-27 16:54:23 +00:00