forked from 0ad/0ad
41 lines
1.3 KiB
C
41 lines
1.3 KiB
C
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* minimal regex implementation
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*/
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#ifndef INCLUDED_REGEX
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#define INCLUDED_REGEX
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/**
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* see if string matches pattern.
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*
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* @param s input string
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* @param w pseudo-regex to match against. case-insensitive;
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* may contain '?' and/or '*' wildcards. if NULL, matches everything.
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*
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* @return 1 if they match, otherwise 0.
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*
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* algorithmfrom http://www.codeproject.com/string/wildcmp.asp.
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**/
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extern int match_wildcard(const char* s, const char* w);
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/// unicode version of match_wildcard.
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extern int match_wildcardw(const wchar_t* s, const wchar_t* w);
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#endif // #ifndef INCLUDED_REGEX
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