0ad/source/tools/atlas/GameInterface/Handlers
pyrolink 684dbbe9ba #Preliminary end game conditions; cinematic and trigger fixes
Cinematic editor is less clumsy.  Forward and backward buttons now move
the camera to the next and previous nodes.

This was SVN commit r5000.
2007-04-27 03:05:26 +00:00
..
BrushHandlers.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
CameraCtrlHandlers.cpp # Tidied up some code. 2007-01-08 01:56:46 +00:00
CinemaHandler.cpp #Preliminary end game conditions; cinematic and trigger fixes 2007-04-27 03:05:26 +00:00
CommandHandlers.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
ElevationHandlers.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
EnvironmentHandlers.cpp Avoid some warnings on GCC 2006-11-07 13:28:03 +00:00
GraphicsSetupHandlers.cpp # Fixed crash when saving in actor editor 2007-01-18 15:29:12 +00:00
MapHandlers.cpp # Fixes for simulation speed in scenario edtior. Various code cleanups. 2007-01-24 20:17:28 +00:00
MessageHandler.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
MessageHandler.h Restoring SVN repository: 2006-06-21 22:37:31 +00:00
MiscHandlers.cpp # big refactoring in CPU-specific code, fix for dual core vs. HT detection 2007-04-25 18:19:35 +00:00
ObjectHandlers.cpp # Smoother unit rotation. 2007-02-11 22:04:54 +00:00
TerrainHandlers.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
TriggerHandler.cpp #Cinematic changes 2007-02-27 02:14:18 +00:00