0ad/binaries/data/mods/official/entities
2005-01-05 19:55:32 +00:00
..
gaia (Trying again, as it timed out last time I tried this.) Added various entity attributes, and struggled to get them to appear in GUI (seem to be issues with numeric interpretation and icons sometimes don't appear), but it's a start. Also made start on training 2004-12-04 21:38:52 +00:00
other Added some combatant entities. 2004-11-11 07:11:00 +00:00
structures Went through all building and unit entities and added their unique names and histories. Also removed structure and unit entities that aren't used (eg Special Buildings, some defensive structures), and refined build and train lists to match civ profiles. 2005-01-05 19:55:32 +00:00
units Created placeholder entities for all civ's units and buildings (other than the last two ranks). There's also a problem with the text on their portraits not appearing (just a plain coloured background), but apparently the existing revision has the same bug, so I guess there's no harm in committing this first before continuing to try to fix it. 2005-01-03 23:27:36 +00:00
template_corpse.xml Added some combatant entities. 2004-11-11 07:11:00 +00:00
template_entity.xml Various GUI fixes to get the scripts in line with Mark's revised data types (much appreciated!). 2004-12-16 19:21:05 +00:00