0ad/source/simulation2
2014-05-26 15:44:35 +00:00
..
components Broadcast TerrainChanged message, so CCmpSelectable can actually see it. 2014-05-26 15:44:35 +00:00
docs Updates example component documentation 2013-02-26 19:58:51 +00:00
helpers fix compiling problem caused by 8226d75715 2014-01-07 14:37:02 +00:00
scripting Add WaterChanged message, for things that need to be recomputed when the water height changes. 2014-05-26 13:44:24 +00:00
serialization Second (main) commit for the SpiderMonkey upgrade. 2014-03-28 20:26:32 +00:00
system Allow system components to be registered on the scripting side (so mods can make their own system components). 2014-05-18 13:44:08 +00:00
tests Changes tests to use global g_ScriptRuntime instead of creating a new JSRuntime for each test. 2014-04-25 21:19:51 +00:00
MessageTypes.h Add WaterChanged message, for things that need to be recomputed when the water height changes. 2014-05-26 13:44:24 +00:00
Simulation2.cpp Allow system components to be registered on the scripting side (so mods can make their own system components). 2014-05-18 13:44:08 +00:00
Simulation2.h Removes g_ScriptingHost and implements global to compartment 1 to 1 relation. 2014-01-04 10:14:53 +00:00
TypeList.h Add WaterChanged message, for things that need to be recomputed when the water height changes. 2014-05-26 13:44:24 +00:00