forked from 0ad/0ad
78 lines
2.0 KiB
C++
78 lines
2.0 KiB
C++
/*
|
|
CProgressBar
|
|
*/
|
|
|
|
#include "precompiled.h"
|
|
#include "GUI.h"
|
|
#include "CProgressBar.h"
|
|
|
|
#include "lib/ogl.h"
|
|
|
|
using namespace std;
|
|
|
|
//-------------------------------------------------------------------
|
|
// Constructor / Destructor
|
|
//-------------------------------------------------------------------
|
|
CProgressBar::CProgressBar()
|
|
{
|
|
AddSetting(GUIST_CGUISpriteInstance, "sprite_background");
|
|
AddSetting(GUIST_CGUISpriteInstance, "sprite_bar");
|
|
AddSetting(GUIST_float, "caption"); // aka value from 0 to 100
|
|
AddSetting(GUIST_CStr, "tooltip");
|
|
AddSetting(GUIST_CStr, "tooltip_style");
|
|
}
|
|
|
|
CProgressBar::~CProgressBar()
|
|
{
|
|
}
|
|
|
|
void CProgressBar::HandleMessage(const SGUIMessage &Message)
|
|
{
|
|
// Important
|
|
IGUIObject::HandleMessage(Message);
|
|
|
|
switch (Message.type)
|
|
{
|
|
case GUIM_SETTINGS_UPDATED:
|
|
// Update scroll-bar
|
|
// TODO Gee: (2004-09-01) Is this really updated each time it should?
|
|
if (Message.value == CStr("caption"))
|
|
{
|
|
float value;
|
|
GUI<float>::GetSetting(this, "caption", value);
|
|
if (value > 100.f)
|
|
GUI<float>::SetSetting(this, "caption", 100.f);
|
|
else
|
|
if (value < 0.f)
|
|
GUI<float>::SetSetting(this, "caption", 0.f);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CProgressBar::Draw()
|
|
{
|
|
if (GetGUI())
|
|
{
|
|
float bz = GetBufferedZ();
|
|
|
|
CGUISpriteInstance *sprite_background, *sprite_bar;
|
|
int cell_id;
|
|
float value;
|
|
GUI<CGUISpriteInstance>::GetSettingPointer(this, "sprite_background", sprite_background);
|
|
GUI<CGUISpriteInstance>::GetSettingPointer(this, "sprite_bar", sprite_bar);
|
|
GUI<int>::GetSetting(this, "cell_id", cell_id);
|
|
GUI<float>::GetSetting(this, "caption", value);
|
|
|
|
GetGUI()->DrawSprite(*sprite_background, cell_id, bz, m_CachedActualSize);
|
|
|
|
|
|
// Get size of bar (notice it is drawn slightly closer, to appear above the background)
|
|
CRect bar_size(m_CachedActualSize.left, m_CachedActualSize.top,
|
|
m_CachedActualSize.left+m_CachedActualSize.GetWidth()*(value/100.f), m_CachedActualSize.bottom);
|
|
GetGUI()->DrawSprite(*sprite_bar, cell_id, bz+0.01f, bar_size);
|
|
}
|
|
}
|