0ad/binaries/data
Ykkrosh cfae58928f # New unit movement system, which does a far better job of approaching targets and avoiding obstacles.
Add short-range vertex-based pathfinder.
Integrate new pathfinder into unit motion code.
Change obstruction system to get rid of circles, and differentiate
structures from units.
Make PositionChanged messages synchronous.
Try to prevent some accidental float->int conversions.

This was SVN commit r7484.
2010-04-29 23:36:05 +00:00
..
config Point at the new local.cfg locations 2010-03-26 11:40:17 +00:00
mods # New unit movement system, which does a far better job of approaching targets and avoiding obstacles. 2010-04-29 23:36:05 +00:00
profiles/default/settings # Simplified local configuration changes. 2009-06-23 17:48:34 +00:00
screenshots Don't ignore the screenshots directory 2004-07-09 20:17:34 +00:00
tests # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
tools # Fix the actor viewer in Atlas. 2010-04-03 11:07:42 +00:00
createzip.bat Executable version of archive-builder 2004-12-30 18:08:09 +00:00