..
scripting
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
tests
Move GUI string parsing specializations to a separate file and remove __ParseString proxy.
2019-08-19 19:43:13 +00:00
CButton.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CButton.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CChart.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CChart.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CCheckBox.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CCheckBox.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CDropDown.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CDropDown.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CGUI.cpp
Use variadic template for RecurseObject from c2a71e41bf
and move it from GUIutil to IGUIObject.
2019-08-21 13:22:25 +00:00
CGUI.h
Use variadic template for RecurseObject from c2a71e41bf
and move it from GUIutil to IGUIObject.
2019-08-21 13:22:25 +00:00
CGUIColor.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CGUIColor.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CGUIList.h
Split CGUIString.h from GUIText.h, so that one may have the SGUIText implementation in a separate cpp file.
2019-08-10 19:16:52 +00:00
CGUIScrollBarVertical.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CGUIScrollBarVertical.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CGUISeries.h
Use NONCOPYABLE for most GUI classes and structs to have the compiler indicate unintended copies, refs 3028551b91
/ D2163.
2019-08-10 00:04:17 +00:00
CGUISprite.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CGUISprite.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CGUIString.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CGUIString.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CGUIText.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CGUIText.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CImage.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CImage.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CInput.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CInput.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CList.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CList.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
COList.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
COList.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CProgressBar.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CProgressBar.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CRadioButton.cpp
Use variadic template for RecurseObject from c2a71e41bf
and move it from GUIutil to IGUIObject.
2019-08-21 13:22:25 +00:00
CRadioButton.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CSlider.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CSlider.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CText.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CText.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CTooltip.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
CTooltip.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
GUI.h
Move CGUI::GenerateText to CGUIText constructor, CGUI::DrawText to CGUIText::Draw, SGenerateTextImage from CGUI to CGUIText.
2019-08-17 01:32:11 +00:00
GUIbase.cpp
Move CClientArea ToJSVal / FromJSVal conversion from JSI_IGUIObject (since that should be agnostic of the conversion) to CClientArea (since that defines the properties).
2019-07-26 14:47:27 +00:00
GUIbase.h
Use variadic template for RecurseObject from c2a71e41bf
and move it from GUIutil to IGUIObject.
2019-08-21 13:22:25 +00:00
GUIManager.cpp
PushGuiPage support for passing a function instead of a function name.
2019-08-16 18:46:04 +00:00
GUIManager.h
PushGuiPage support for passing a function instead of a function name.
2019-08-16 18:46:04 +00:00
GUIMatrix.cpp
Move GetDefaultGuiMatrix to a separate file.
2019-08-04 03:52:00 +00:00
GUIMatrix.h
Move GetDefaultGuiMatrix to a separate file.
2019-08-04 03:52:00 +00:00
GUIRenderer.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
GUIRenderer.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
GUIStringConversions.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
GUITooltip.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
GUITooltip.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
GUItypes.h
Stop copying color every draw call for every GUI object using colors.
2019-08-19 12:53:58 +00:00
GUIutil.cpp
Use variadic template for RecurseObject from c2a71e41bf
and move it from GUIutil to IGUIObject.
2019-08-21 13:22:25 +00:00
GUIutil.h
Use variadic template for RecurseObject from c2a71e41bf
and move it from GUIutil to IGUIObject.
2019-08-21 13:22:25 +00:00
IGUIButtonBehavior.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
IGUIButtonBehavior.h
Use variadic template for RecurseObject from c2a71e41bf
and move it from GUIutil to IGUIObject.
2019-08-21 13:22:25 +00:00
IGUIObject.cpp
Use variadic template for RecurseObject from c2a71e41bf
and move it from GUIutil to IGUIObject.
2019-08-21 13:22:25 +00:00
IGUIObject.h
Use variadic template for RecurseObject from c2a71e41bf
and move it from GUIutil to IGUIObject.
2019-08-21 13:22:25 +00:00
IGUIScrollBar.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
IGUIScrollBar.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
IGUIScrollBarOwner.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
IGUIScrollBarOwner.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
IGUITextOwner.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
IGUITextOwner.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
MiniMap.cpp
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00
MiniMap.h
Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively.
2019-08-21 10:12:33 +00:00