forked from 0ad/0ad
prefect
f1ee2cd66d
Add Ogl_Shader and Ogl_Program handle types for shaders/programs loaded from files. In the vertexshader render path, use a vertex program for lighting for optimization. This was SVN commit r2853.
9 lines
227 B
XML
9 lines
227 B
XML
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<Program>
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<Shaders>
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<Shader type="VERTEX_SHADER">shaders/model_light.vs</Shader>
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<Shader type="VERTEX_SHADER">shaders/shlight.vs</Shader>
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</Shaders>
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</Program>
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