forked from 0ad/0ad
Ykkrosh
d605cb39ec
Actor variation selection (though not saved to maps, so not very useful). Added more levels of complexity to the waiting-for-game-to-respond message pump, to fix reentrancy problems. Use number keys to assign player to selected unit. This was SVN commit r3913. |
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AtlasClipboard.cpp | ||
AtlasClipboard.h | ||
AtlasEventLoop.cpp | ||
AtlasEventLoop.h | ||
AtlasWindowCommand.cpp | ||
AtlasWindowCommand.h | ||
AtlasWindowCommandProc.cpp | ||
AtlasWindowCommandProc.h | ||
Datafile.cpp | ||
Datafile.h | ||
IAtlasSerialiser.h | ||
Observable.h |