.. |
res
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
BrushShapeEditorDlgBar.cpp
|
Updated binaries, and ScEd.
|
2005-04-13 05:08:45 +00:00 |
BrushShapeEditorDlgBar.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
ColorButton.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
ColorButton.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
DirectionButton.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
DirectionButton.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
ElevationButton.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
ElevationButton.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
ElevToolsDlgBar.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
ElevToolsDlgBar.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
ImageListCtrl.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
ImageListCtrl.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
LightSettingsDlg.cpp
|
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
|
2005-02-04 23:16:42 +00:00 |
LightSettingsDlg.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
MainFrameDlgBar.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
MainFrameDlgBar.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
MainFrm.cpp
|
Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
|
2005-03-29 20:50:04 +00:00 |
MainFrm.h
|
Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
|
2005-01-18 12:45:56 +00:00 |
MapSizeDlg.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
MapSizeDlg.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
NavigatePropPage.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
NavigatePropPage.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
OptionsDlg.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
OptionsDlg.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
OptionsPropSheet.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
OptionsPropSheet.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
resource.h
|
Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
|
2005-01-18 12:45:56 +00:00 |
ScEd.cpp
|
Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile
|
2005-02-11 15:03:10 +00:00 |
ScEd.h
|
Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile
|
2005-02-11 15:03:10 +00:00 |
ScEd.rc
|
Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
|
2005-01-18 12:45:56 +00:00 |
ScEdDoc.cpp
|
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
|
2005-02-04 23:16:42 +00:00 |
ScEdDoc.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
ScEdView.cpp
|
Updated binaries, and ScEd.
|
2005-04-13 05:08:45 +00:00 |
ScEdView.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
ShadowsPropPage.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
ShadowsPropPage.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
SimpleEdit.cpp
|
Made ScEd compile more pleasantly
|
2005-01-10 22:13:18 +00:00 |
SimpleEdit.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
StdAfx.h
|
Made ScEd compile more pleasantly
|
2005-01-10 22:13:18 +00:00 |
TexToolsDlgBar.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
TexToolsDlgBar.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
UIGlobals.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
UIGlobals.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
UnitPropertiesAnimationsTab.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
UnitPropertiesAnimationsTab.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
UnitPropertiesDlgBar.cpp
|
Updated binaries, and ScEd.
|
2005-04-13 05:08:45 +00:00 |
UnitPropertiesDlgBar.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
UnitPropertiesTabCtrl.cpp
|
Made ScEd compile more pleasantly
|
2005-01-10 22:13:18 +00:00 |
UnitPropertiesTabCtrl.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
UnitPropertiesTexturesTab.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
UnitPropertiesTexturesTab.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
UnitToolsDlgBar.cpp
|
Updated binaries, and ScEd.
|
2005-04-13 05:08:45 +00:00 |
UnitToolsDlgBar.h
|
ScEd: allowed creation of non-entity objects, pending total entitisation
|
2005-03-30 05:43:22 +00:00 |
WebLinkButton.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
WebLinkButton.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |