0ad/source/simulation2/scripting
Yves 52f4cda439 Changes ToJSVal to take JS::MutableHandleValue instead of JS::Value&.
JS::MutableHandleValue is similar to JS::HandleValue, but the whole
JS::Value it points to can be replaced.
This change is needed for support of exact stack rooting and moving GC.
Contains a few other trivial API adjustments and style improvements too.

Refs #2462
Refs #2415

This was SVN commit r15534.
2014-07-14 19:52:35 +00:00
..
EngineScriptConversions.cpp Changes ToJSVal to take JS::MutableHandleValue instead of JS::Value&. 2014-07-14 19:52:35 +00:00
MessageTypeConversions.cpp Changes ToJSVal to take JS::MutableHandleValue instead of JS::Value&. 2014-07-14 19:52:35 +00:00
ScriptComponent.cpp Improve performance of full state hash computation, by skipping script components that are known to have no data. 2011-03-05 22:30:32 +00:00
ScriptComponent.h Improve performance of full state hash computation, by skipping script components that are known to have no data. 2011-03-05 22:30:32 +00:00