0ad/source/tools/atlas/GameInterface
olsner db045c330b # Made Atlas compile on linux
graphics: basic terrain passibility
atlas: lots of changes to make atlas compile under linux
unix/X: more clipboard support - copy from 0AD to other programs
unix/debug: use sys_get_executable_name instead of hard-coded paths
... and lots of other misc. changes

This was SVN commit r4640.
2006-11-12 04:02:36 +00:00
..
Handlers # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
ActorViewer.cpp # Actor Viewer tool: added controls to toggle shadows, ground and polygon counts. 2006-09-28 20:41:12 +00:00
ActorViewer.h # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
Brushes.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Brushes.h # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
CommandProc.cpp # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
CommandProc.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
DeltaArray.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
GameLoop.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
GameLoop.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
InputProcessor.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
InputProcessor.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
MessagePasser.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
MessagePasserImpl.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
MessagePasserImpl.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Messages.h # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
MessagesSetup.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
Misc.cpp Added 'float' flag to actors - fixes #153. 2006-09-28 02:05:56 +00:00
Register.cpp # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
Shareable.h # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
SharedMemory.h # complete revamp of build system in preparation for automated self tests. 2006-06-02 03:56:24 +00:00
SharedTypes.h Added 'float' flag to actors - fixes #153. 2006-09-28 02:05:56 +00:00
View.cpp # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
View.h # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00