0ad/source/tools/atlas/GameInterface/Handlers
Ykkrosh f2b662d12d Build: generate Atlas project files (with "update-workspaces --atlas") (for VS2003 only).
Premake: allow slight separation of files' locations on disk vs in the
project tree.
Atlas: require fewer include directories.

This was SVN commit r2956.
2005-10-17 01:11:12 +00:00
..
Brush.cpp Atlas: improved brushes 2005-10-09 03:26:16 +00:00
CameraCtrl.cpp Atlas: [very] primitive brushes 2005-10-04 02:50:59 +00:00
Command.cpp Config: Changed -e to -entgraph (to avoid conflicts with -editor). 2005-09-14 05:37:52 +00:00
Elevation.cpp Atlas: improved brushes 2005-10-09 03:26:16 +00:00
GraphicsSetup.cpp CVSROOT: doesn't seem particularly useful now 2005-09-30 00:59:42 +00:00
Map.cpp Added LOS setting to GameAttributes. Also fixed a small bug with LOS rendering (the patch's render data wasn't updated for LOS until the second frame after it became visible, displaying it in black for 1 frame). 2005-10-10 03:35:32 +00:00
MessageHandler.cpp Atlas: Simple undo system 2005-08-20 15:44:50 +00:00
MessageHandler.h Config: Changed -e to -entgraph (to avoid conflicts with -editor). 2005-09-14 05:37:52 +00:00
MiscHandlers.cpp Build: generate Atlas project files (with "update-workspaces --atlas") (for VS2003 only). 2005-10-17 01:11:12 +00:00