0ad/source/ps/GameSetup/Config.h
Ykkrosh f2b88d7792 GameSetup: "-autostart=mapname" command-line parameter, for faster testing.
Misc: Don't catch(...)
Atlas: Removed old project files; adjusted include paths.

This was SVN commit r3062.
2005-10-30 21:30:52 +00:00

32 lines
890 B
C

#include "CStr.h"
// flag to disable extended GL extensions until fix found - specifically, crashes
// using VBOs on laptop Radeon cards
extern bool g_NoGLVBO;
// flag to switch on shadows
extern bool g_Shadows;
// flag to switch off pbuffers
extern bool g_NoPBuffer;
// flag to switch on fixed frame timing (RC: I'm using this for profiling purposes)
extern bool g_FixedFrameTiming;
extern bool g_VSync;
extern float g_LodBias;
extern float g_Gamma;
extern bool g_EntGraph;
// name of configured render path (depending on OpenGL extensions, this may not be
// the render path that is actually in use right now)
extern CStr g_RenderPath;
extern int g_xres, g_yres;
extern int g_bpp;
extern int g_freq;
extern bool g_active;
extern bool g_Quickstart;
extern CStr g_AutostartMap;
extern CStr g_CursorName;
extern void CONFIG_Init(int argc, char* argv[]);