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0ad/binaries/data/mods/official/entities/structures/celt_farmstead.xml

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity
Parent="template_structure_economic_farmstead"
>
<Traits>
<Id>
<Specific>Ffermdy</Specific>
<Civ>Celts</Civ>
<History>Farming typically revolved around small hamlets and farmsteads with enclosed rectilinear fields - each having areas of pasture, farmland and wood. Ploughing became more efficient with the arrival of the iron share (plough point ? courtesy of our Celts) and a two field rotation was introduced; crops one year followed by a fallow that was grazed by livestock. This lead to surprisingly high yields and fuelled population growth. The image of a farmstead would most likely be a house with some out-buildings. Storage of crops was either in pits or in raised stores and harvest was over several months - weeds, grain and then straw.</History>
</Id>
</Traits>
<Actor>structures/celts/farmstead.xml</Actor>
</Entity>