1
0
forked from 0ad/0ad
0ad/source/graphics/MapGenerator.cpp

283 lines
7.9 KiB
C++
Raw Normal View History

/* Copyright (C) 2011 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "MapGenerator.h"
#include "lib/timer.h"
#include "ps/CLogger.h"
// TODO: what's a good default? perhaps based on map size
#define RMS_RUNTIME_SIZE 96 * 1024 * 1024
CMapGeneratorWorker::CMapGeneratorWorker()
{
// If something happens before we initialize, that's a failure
m_Progress = -1;
}
CMapGeneratorWorker::~CMapGeneratorWorker()
{
// Wait for thread to end
pthread_join(m_WorkerThread, NULL);
// The StructuredClone destructor references a JSContext created by our
// ScriptInterface, so explicitly clean it up before ScriptInterface
m_MapData.reset();
// Cleanup ScriptInterface
delete m_ScriptInterface;
}
void CMapGeneratorWorker::Initialize(const VfsPath& scriptFile, const std::string& settings)
{
CScopeLock lock(m_WorkerMutex);
// Set progress to positive value
m_Progress = 1;
m_ScriptPath = scriptFile;
m_Settings = settings;
// Launch the worker thread
int ret = pthread_create(&m_WorkerThread, NULL, &RunThread, this);
ENSURE(ret == 0);
}
void* CMapGeneratorWorker::RunThread(void *data)
{
debug_SetThreadName("MapGenerator");
CMapGeneratorWorker* self = static_cast<CMapGeneratorWorker*>(data);
self->m_ScriptInterface = new ScriptInterface("RMS", "MapGenerator", ScriptInterface::CreateRuntime(RMS_RUNTIME_SIZE));
// Run map generation scripts
if ((!self->Run()) || (self->m_Progress > 0))
{
// Don't leave progress in an unknown state, if generator failed, set it to -1
CScopeLock lock(self->m_WorkerMutex);
self->m_Progress = -1;
}
// At this point the random map scripts are done running, so the thread has no further purpose
// and can die. The data will be stored in m_MapData already if successful, or m_Progress
// will contain an error value on failure.
return NULL;
}
bool CMapGeneratorWorker::Run()
{
m_ScriptInterface->SetCallbackData(static_cast<void*> (this));
// Replace RNG with a seeded deterministic function
m_ScriptInterface->ReplaceNondeterministicFunctions(m_MapGenRNG);
// Functions for RMS
m_ScriptInterface->RegisterFunction<bool, std::wstring, CMapGeneratorWorker::LoadLibrary>("LoadLibrary");
m_ScriptInterface->RegisterFunction<void, CScriptValRooted, CMapGeneratorWorker::ExportMap>("ExportMap");
m_ScriptInterface->RegisterFunction<void, int, CMapGeneratorWorker::SetProgress>("SetProgress");
m_ScriptInterface->RegisterFunction<void, CMapGeneratorWorker::MaybeGC>("MaybeGC");
m_ScriptInterface->RegisterFunction<std::vector<std::string>, CMapGeneratorWorker::GetCivData>("GetCivData");
// Parse settings
CScriptValRooted settingsVal = m_ScriptInterface->ParseJSON(m_Settings);
if (settingsVal.undefined())
{
LOGERROR(L"CMapGeneratorWorker::Run: Failed to parse settings");
return false;
}
// Init RNG seed
uint32_t seed;
if (!m_ScriptInterface->GetProperty(settingsVal.get(), "Seed", seed))
{ // No seed specified
LOGWARNING(L"CMapGeneratorWorker::Run: No seed value specified - using 0");
seed = 0;
}
m_MapGenRNG.seed((int32_t)seed);
// Copy settings to global variable
if (!m_ScriptInterface->SetProperty(m_ScriptInterface->GetGlobalObject(), "g_MapSettings", settingsVal))
{
LOGERROR(L"CMapGeneratorWorker::Run: Failed to define g_MapSettings");
return false;
}
// Load RMS
LOGMESSAGE(L"Loading RMS '%ls'", m_ScriptPath.string().c_str());
if (!m_ScriptInterface->LoadGlobalScriptFile(m_ScriptPath))
{
LOGERROR(L"CMapGeneratorWorker::Run: Failed to load RMS '%ls'", m_ScriptPath.string().c_str());
return false;
}
return true;
}
int CMapGeneratorWorker::GetProgress()
{
CScopeLock lock(m_WorkerMutex);
return m_Progress;
}
shared_ptr<ScriptInterface::StructuredClone> CMapGeneratorWorker::GetResults()
{
CScopeLock lock(m_WorkerMutex);
return m_MapData;
}
bool CMapGeneratorWorker::LoadLibrary(void* cbdata, std::wstring name)
{
CMapGeneratorWorker* self = static_cast<CMapGeneratorWorker*>(cbdata);
return self->LoadScripts(name);
}
void CMapGeneratorWorker::ExportMap(void* cbdata, CScriptValRooted data)
{
CMapGeneratorWorker* self = static_cast<CMapGeneratorWorker*>(cbdata);
// Copy results
CScopeLock lock(self->m_WorkerMutex);
self->m_MapData = self->m_ScriptInterface->WriteStructuredClone(data.get());
self->m_Progress = 0;
}
void CMapGeneratorWorker::SetProgress(void* cbdata, int progress)
{
CMapGeneratorWorker* self = static_cast<CMapGeneratorWorker*>(cbdata);
// Copy data
CScopeLock lock(self->m_WorkerMutex);
self->m_Progress = progress;
}
void CMapGeneratorWorker::MaybeGC(void* cbdata)
{
CMapGeneratorWorker* self = static_cast<CMapGeneratorWorker*>(cbdata);
self->m_ScriptInterface->MaybeGC();
}
std::vector<std::string> CMapGeneratorWorker::GetCivData(void* UNUSED(cbdata))
{
VfsPath path(L"civs/");
VfsPaths pathnames;
std::vector<std::string> data;
// Load all JSON files in civs directory
Status ret = vfs::GetPathnames(g_VFS, path, L"*.json", pathnames);
if (ret == INFO::OK)
{
for (VfsPaths::iterator it = pathnames.begin(); it != pathnames.end(); ++it)
{
// Load JSON file
CVFSFile file;
PSRETURN ret = file.Load(g_VFS, *it);
if (ret != PSRETURN_OK)
{
LOGERROR(L"CMapGeneratorWorker::GetCivData: Failed to load file '%ls': %hs", path.string().c_str(), GetErrorString(ret));
}
else
{
data.push_back(std::string(file.GetBuffer(), file.GetBuffer() + file.GetBufferSize()));
}
}
}
else
{
// Some error reading directory
wchar_t error[200];
LOGERROR(L"CMapGeneratorWorker::GetCivData: Error reading directory '%ls': %ls", path.string().c_str(), StatusDescription(ret, error, ARRAY_SIZE(error)));
}
return data;
}
bool CMapGeneratorWorker::LoadScripts(const std::wstring& libraryName)
{
// Ignore libraries that are already loaded
if (m_LoadedLibraries.find(libraryName) != m_LoadedLibraries.end())
{
return true;
}
// Mark this as loaded, to prevent it recursively loading itself
m_LoadedLibraries.insert(libraryName);
VfsPath path = L"maps/random/" + libraryName + L"/";
VfsPaths pathnames;
// Load all scripts in mapgen directory
Status ret = vfs::GetPathnames(g_VFS, path, L"*.js", pathnames);
if (ret == INFO::OK)
{
for (VfsPaths::iterator it = pathnames.begin(); it != pathnames.end(); ++it)
{
LOGMESSAGE(L"Loading map generator script '%ls'", it->string().c_str());
if (!m_ScriptInterface->LoadGlobalScriptFile(*it))
{
LOGERROR(L"CMapGeneratorWorker::LoadScripts: Failed to load script '%ls'", it->string().c_str());
return false;
}
}
}
else
{
// Some error reading directory
wchar_t error[200];
LOGERROR(L"CMapGeneratorWorker::LoadScripts: Error reading scripts in directory '%ls': %ls", path.string().c_str(), StatusDescription(ret, error, ARRAY_SIZE(error)));
return false;
}
return true;
}
//////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////
CMapGenerator::CMapGenerator() : m_Worker(new CMapGeneratorWorker())
{
}
CMapGenerator::~CMapGenerator()
{
delete m_Worker;
}
void CMapGenerator::GenerateMap(const VfsPath& scriptFile, const std::string& settings)
{
m_Worker->Initialize(scriptFile, settings);
}
int CMapGenerator::GetProgress()
{
return m_Worker->GetProgress();
}
shared_ptr<ScriptInterface::StructuredClone> CMapGenerator::GetResults()
{
return m_Worker->GetResults();
}