1
0
forked from 0ad/0ad

Visual Studio 7.0 solution and project for prometheus.

This was SVN commit r34.
This commit is contained in:
Gee 2003-11-06 01:43:13 +00:00
parent 0c475f779e
commit 005ce06699
5 changed files with 478 additions and 0 deletions

8
source/vc7/hello.xml Executable file
View File

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no" ?>
<!DOCTYPE objects SYSTEM "objects.dtd">
<objects>
<object name="Button2" type="button" size1024="120 120 220 220" style="hello" z="20" />
</objects>

49
source/vc7/objects.dtd Executable file
View File

@ -0,0 +1,49 @@
<!--
GUI XML Files DTD
Root Element: <objects>
Version:
-->
<!ELEMENT objects (object*)>
<!ELEMENT object (#PCDATA|object|action)*>
<!--
Base Settings
-->
<!ATTLIST object name CDATA #IMPLIED>
<!ATTLIST object type CDATA #IMPLIED>
<!ATTLIST object absolute (true|false) #IMPLIED>
<!ATTLIST object disabled (true|false) #IMPLIED>
<!ATTLIST object ghost (true|false) #IMPLIED>
<!ATTLIST object hidden (true|false) #IMPLIED>
<!ATTLIST object size1024 CDATA #IMPLIED>
<!ATTLIST object style CDATA #IMPLIED>
<!ATTLIST object z CDATA #IMPLIED>
<!--
Setting Pool
-->
<!ATTLIST object font CDATA #IMPLIED>
<!ATTLIST object input-initvalue-destroyed-at-focus (true|false) #IMPLIED>
<!ATTLIST object rectcolor-selected CDATA #IMPLIED>
<!ATTLIST object scrollbar (true|false) #IMPLIED>
<!ATTLIST object scrollbar-style CDATA #IMPLIED>
<!ATTLIST object sprite CDATA #IMPLIED>
<!ATTLIST object sprite2 CDATA #IMPLIED>
<!ATTLIST object sprite-disabled CDATA #IMPLIED>
<!ATTLIST object sprite2-disabled CDATA #IMPLIED>
<!ATTLIST object sprite-over CDATA #IMPLIED>
<!ATTLIST object sprite2-over CDATA #IMPLIED>
<!ATTLIST object sprite-pressed CDATA #IMPLIED>
<!ATTLIST object square-side CDATA #IMPLIED>
<!ATTLIST object textalign (left|center|right) #IMPLIED>
<!ATTLIST object textcolor CDATA #IMPLIED>
<!ATTLIST object textcolor-disabled CDATA #IMPLIED>
<!ATTLIST object textcolor-over CDATA #IMPLIED>
<!ATTLIST object textcolor-pressed CDATA #IMPLIED>
<!ATTLIST object textcolor-selected CDATA #IMPLIED>
<!ATTLIST object textvalign (top|center|bottom) #IMPLIED>
<!ATTLIST object tooltip CDATA #IMPLIED>
<!ATTLIST object tooltip-style CDATA #IMPLIED>

1
source/vc7/vc7.ncb Executable file
View File

@ -0,0 +1 @@
Microsoft C/C++ MSF 7.00

21
source/vc7/vc7.sln Executable file
View File

@ -0,0 +1,21 @@
Microsoft Visual Studio Solution File, Format Version 7.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vc7", "vc7.vcproj", "{BEBCC605-46F3-4927-BDC4-1E5F739A2A4F}"
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
ConfigName.0 = Debug
ConfigName.1 = Release
EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{BEBCC605-46F3-4927-BDC4-1E5F739A2A4F}.Debug.ActiveCfg = Debug|Win32
{BEBCC605-46F3-4927-BDC4-1E5F739A2A4F}.Debug.Build.0 = Debug|Win32
{BEBCC605-46F3-4927-BDC4-1E5F739A2A4F}.Release.ActiveCfg = Release|Win32
{BEBCC605-46F3-4927-BDC4-1E5F739A2A4F}.Release.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

399
source/vc7/vc7.vcproj Executable file
View File

@ -0,0 +1,399 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="vc7"
ProjectGUID="{BEBCC605-46F3-4927-BDC4-1E5F739A2A4F}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="../../binaries"
IntermediateDirectory="Debug"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/ps_dbg.exe"
LinkIncremental="2"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/vc7.pdb"
SubSystem="2"
EntryPointSymbol="entry"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="../../binaries"
IntermediateDirectory="Release"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="TRUE"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/ps.exe"
LinkIncremental="1"
GenerateDebugInformation="TRUE"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="entry"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
<File
RelativePath="..\main.cpp">
</File>
<Filter
Name="gui"
Filter="">
<File
RelativePath="..\gui\CButton.cpp">
</File>
<File
RelativePath="..\gui\CGUI.cpp">
</File>
<File
RelativePath="..\gui\CGUIButtonBehavior.cpp">
</File>
<File
RelativePath="..\gui\CGUIObject.cpp">
</File>
<File
RelativePath="..\gui\CGUISettingsObject.cpp">
</File>
<File
RelativePath="..\gui\CGUISprite.cpp">
</File>
<File
RelativePath="..\gui\GUIbase.cpp">
</File>
<File
RelativePath="..\gui\GUIutil.cpp">
</File>
<File
RelativePath="..\gui\XercesErrorHandler.cpp">
</File>
</Filter>
<Filter
Name="terrain"
Filter="">
<File
RelativePath="..\terrain\Camera.cpp">
</File>
<File
RelativePath="..\terrain\Frustum.cpp">
</File>
<File
RelativePath="..\terrain\Matrix3D.cpp">
</File>
<File
RelativePath="..\terrain\MiniPatch.cpp">
</File>
<File
RelativePath="..\terrain\Patch.cpp">
</File>
<File
RelativePath="..\terrain\Plane.cpp">
</File>
<File
RelativePath="..\terrain\Renderer.cpp">
</File>
<File
RelativePath="..\terrain\Terrain.cpp">
</File>
<File
RelativePath="..\terrain\Vector3D.cpp">
</File>
<File
RelativePath="..\terrain\terrainMain.cpp">
</File>
</Filter>
<Filter
Name="lib"
Filter="">
<File
RelativePath="..\lib\detect.cpp">
</File>
<File
RelativePath="..\lib\font.cpp">
</File>
<File
RelativePath="..\lib\ia32.cpp">
</File>
<File
RelativePath="..\lib\input.cpp">
</File>
<File
RelativePath="..\lib\mem.cpp">
</File>
<File
RelativePath="..\lib\memcpy.cpp">
</File>
<File
RelativePath="..\lib\misc.cpp">
</File>
<File
RelativePath="..\lib\ogl.cpp">
</File>
<File
RelativePath="..\lib\posix.cpp">
</File>
<File
RelativePath="..\lib\res.cpp">
</File>
<File
RelativePath="..\lib\tex.cpp">
</File>
<File
RelativePath="..\lib\time.cpp">
</File>
<File
RelativePath="..\lib\unzip.cpp">
</File>
<File
RelativePath="..\lib\vfs.cpp">
</File>
<File
RelativePath="..\lib\wsdl.cpp">
</File>
<Filter
Name="posix"
Filter="">
<File
RelativePath="..\lib\posix\aio.cpp">
</File>
</Filter>
</Filter>
<Filter
Name="ps"
Filter="">
<File
RelativePath="..\ps\CStr.cpp">
</File>
<File
RelativePath="..\ps\Encryption.cpp">
</File>
<File
RelativePath="..\ps\LogFile.cpp">
</File>
<File
RelativePath="..\ps\MathUtil.cpp">
</File>
<File
RelativePath="..\ps\Parser.cpp">
</File>
<File
RelativePath="..\ps\Prometheus.cpp">
</File>
</Filter>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc">
<Filter
Name="gui"
Filter="">
<File
RelativePath="..\gui\CButton.h">
</File>
<File
RelativePath="..\gui\CGUI.h">
</File>
<File
RelativePath="..\gui\CGUIButtonBehavior.h">
</File>
<File
RelativePath="..\gui\CGUIObject.h">
</File>
<File
RelativePath="..\gui\CGUISettingsObject.h">
</File>
<File
RelativePath="..\gui\CGUISprite.h">
</File>
<File
RelativePath="..\gui\GUI.h">
</File>
<File
RelativePath="..\gui\GUIbase.h">
</File>
<File
RelativePath="..\gui\GUIutil.h">
</File>
<File
RelativePath="..\gui\XercesErrorHandler.h">
</File>
</Filter>
<Filter
Name="terrain"
Filter="">
</Filter>
<Filter
Name="lib"
Filter="">
<File
RelativePath="..\lib\detect.h">
</File>
<File
RelativePath="..\lib\font.h">
</File>
<File
RelativePath="..\lib\glext_funcs.h">
</File>
<File
RelativePath="..\lib\ia32.h">
</File>
<File
RelativePath="..\lib\input.h">
</File>
<File
RelativePath="..\lib\mem.h">
</File>
<File
RelativePath="..\lib\misc.h">
</File>
<File
RelativePath="..\lib\ogl.h">
</File>
<File
RelativePath="..\lib\posix.h">
</File>
<File
RelativePath="..\lib\res.h">
</File>
<File
RelativePath="..\lib\tex.h">
</File>
<File
RelativePath="..\lib\time.h">
</File>
<File
RelativePath="..\lib\types.h">
</File>
<File
RelativePath="..\lib\unzip.h">
</File>
<File
RelativePath="..\lib\vfs.h">
</File>
<File
RelativePath="..\lib\win.h">
</File>
<File
RelativePath="..\lib\wsdl.h">
</File>
<Filter
Name="posix"
Filter="">
<File
RelativePath="..\lib\posix\aio.h">
</File>
</Filter>
</Filter>
<Filter
Name="ps"
Filter="">
<File
RelativePath="..\ps\BaseEntity.h">
</File>
<File
RelativePath="..\ps\CStr.h">
</File>
<File
RelativePath="..\ps\Encryption.h">
</File>
<File
RelativePath="..\ps\Error.h">
</File>
<File
RelativePath="..\ps\LogFile.h">
</File>
<File
RelativePath="..\ps\MathUtil.h">
</File>
<File
RelativePath="..\ps\Parser.h">
</File>
<File
RelativePath="..\ps\Prometheus.h">
</File>
<File
RelativePath="..\ps\Singleton.h">
</File>
<File
RelativePath="..\ps\Sound.h">
</File>
</Filter>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>