Autobuilder startup service code (basically just VC2008's default service project plus four lines of code in startupserviceWinService.h)
This was SVN commit r6569.
This commit is contained in:
parent
8196a78e73
commit
1b5adf3cb1
20
source/tools/autobuild2/startupservice/startupservice.sln
Normal file
20
source/tools/autobuild2/startupservice/startupservice.sln
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@ -0,0 +1,20 @@
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Microsoft Visual Studio Solution File, Format Version 10.00
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# Visual Studio 2008
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "startupservice", "startupservice\startupservice.vcproj", "{BF477C43-3A77-4B56-8819-85EAC97C143D}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{BF477C43-3A77-4B56-8819-85EAC97C143D}.Debug|Win32.ActiveCfg = Debug|Win32
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{BF477C43-3A77-4B56-8819-85EAC97C143D}.Debug|Win32.Build.0 = Debug|Win32
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{BF477C43-3A77-4B56-8819-85EAC97C143D}.Release|Win32.ActiveCfg = Release|Win32
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{BF477C43-3A77-4B56-8819-85EAC97C143D}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
|
@ -0,0 +1,41 @@
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#include "stdafx.h"
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using namespace System;
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using namespace System::Reflection;
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using namespace System::Runtime::CompilerServices;
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using namespace System::Runtime::InteropServices;
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using namespace System::Security::Permissions;
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//
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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//
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[assembly:AssemblyTitleAttribute("WFG Autobuild Startup")];
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[assembly:AssemblyDescriptionAttribute("")];
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[assembly:AssemblyConfigurationAttribute("")];
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[assembly:AssemblyCompanyAttribute("")];
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[assembly:AssemblyProductAttribute("startupservice")];
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[assembly:AssemblyCopyrightAttribute("")];
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[assembly:AssemblyTrademarkAttribute("")];
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[assembly:AssemblyCultureAttribute("")];
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//
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the value or you can default the Revision and Build Numbers
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// by using the '*' as shown below:
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[assembly:AssemblyVersionAttribute("1.0.*")];
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[assembly:ComVisible(false)];
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[assembly:CLSCompliantAttribute(true)];
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[assembly:SecurityPermission(SecurityAction::RequestMinimum, UnmanagedCode = true)];
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BIN
source/tools/autobuild2/startupservice/startupservice/app.ico
Normal file
BIN
source/tools/autobuild2/startupservice/startupservice/app.ico
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Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
63
source/tools/autobuild2/startupservice/startupservice/app.rc
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63
source/tools/autobuild2/startupservice/startupservice/app.rc
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@ -0,0 +1,63 @@
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// Microsoft Visual C++ generated resource script.
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//
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#include "resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// English (U.S.) resources
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon placed first or with lowest ID value becomes application icon
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LANGUAGE 9, 2
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#pragma code_page(1252)
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1 ICON "app.ico"
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE
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BEGIN
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"resource.h\0"
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"\0"
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END
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2 TEXTINCLUDE
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BEGIN
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"#include ""afxres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE
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BEGIN
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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@ -0,0 +1,3 @@
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by app.rc
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@ -0,0 +1,264 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="startupservice"
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ProjectGUID="{BF477C43-3A77-4B56-8819-85EAC97C143D}"
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RootNamespace="startupservice"
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Keyword="ManagedCProj"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="1"
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ManagedExtensions="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG"
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RuntimeLibrary="3"
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UsePrecompiledHeader="2"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="$(NoInherit)"
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LinkIncremental="2"
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GenerateDebugInformation="true"
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AssemblyDebug="1"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="1"
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ManagedExtensions="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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PreprocessorDefinitions="WIN32;NDEBUG"
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RuntimeLibrary="2"
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UsePrecompiledHeader="2"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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||||
<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="$(NoInherit)"
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LinkIncremental="1"
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GenerateDebugInformation="true"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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<AssemblyReference
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RelativePath="System.dll"
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AssemblyName="System, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
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MinFrameworkVersion="131072"
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/>
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<AssemblyReference
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RelativePath="System.Data.dll"
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AssemblyName="System.Data, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=x86"
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MinFrameworkVersion="131072"
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/>
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<AssemblyReference
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RelativePath="System.ServiceProcess.dll"
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AssemblyName="System.ServiceProcess, Version=2.0.0.0, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"
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MinFrameworkVersion="131072"
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/>
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<AssemblyReference
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RelativePath="System.Configuration.Install.dll"
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AssemblyName="System.Configuration.Install, Version=2.0.0.0, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"
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MinFrameworkVersion="131072"
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/>
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||||
<AssemblyReference
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RelativePath="System.XML.dll"
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AssemblyName="System.Xml, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
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MinFrameworkVersion="131072"
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/>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath=".\AssemblyInfo.cpp"
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>
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</File>
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<File
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RelativePath=".\startupserviceWinService.cpp"
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>
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</File>
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<File
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RelativePath=".\stdafx.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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/>
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</FileConfiguration>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
|
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
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>
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<File
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RelativePath=".\resource.h"
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>
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</File>
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<File
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RelativePath=".\startupserviceWinService.h"
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FileType="1"
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>
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<File
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RelativePath=".\startupserviceWinService.resX"
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SubType="Designer"
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>
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</File>
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</File>
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<File
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RelativePath=".\stdafx.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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>
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<File
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RelativePath=".\app.ico"
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>
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</File>
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<File
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RelativePath=".\app.rc"
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>
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</File>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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@ -0,0 +1,45 @@
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// startupservice.cpp : main Windows Service project file.
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#include "stdafx.h"
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#include <string.h>
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#include "startupserviceWinService.h"
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using namespace startupservice;
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using namespace System::Text;
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using namespace System::Security::Policy;
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using namespace System::Reflection;
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//To install/uninstall the service, type: "startupservice.exe -Install [-u]"
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int _tmain(int argc, _TCHAR* argv[])
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{
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if (argc >= 2)
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{
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if (argv[1][0] == _T('/'))
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{
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argv[1][0] = _T('-');
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}
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|
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if (_tcsicmp(argv[1], _T("-Install")) == 0)
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{
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array<String^>^ myargs = System::Environment::GetCommandLineArgs();
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array<String^>^ args = gcnew array<String^>(myargs->Length - 1);
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// Set args[0] with the full path to the assembly,
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Assembly^ assem = Assembly::GetExecutingAssembly();
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args[0] = assem->Location;
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||||
|
||||
Array::Copy(myargs, 2, args, 1, args->Length - 1);
|
||||
AppDomain^ dom = AppDomain::CreateDomain(L"execDom");
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||||
Type^ type = System::Object::typeid;
|
||||
String^ path = type->Assembly->Location;
|
||||
StringBuilder^ sb = gcnew StringBuilder(path->Substring(0, path->LastIndexOf(L"\\")));
|
||||
sb->Append(L"\\InstallUtil.exe");
|
||||
Evidence^ evidence = gcnew Evidence();
|
||||
dom->ExecuteAssembly(sb->ToString(), evidence, args);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ServiceBase::Run(gcnew startupserviceWinService());
|
||||
}
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||||
}
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#pragma once
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||||
|
||||
using namespace System;
|
||||
using namespace System::Collections;
|
||||
using namespace System::ServiceProcess;
|
||||
using namespace System::ComponentModel;
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
namespace startupservice {
|
||||
|
||||
/// <summary>
|
||||
/// Summary for startupserviceWinService
|
||||
/// </summary>
|
||||
///
|
||||
/// WARNING: If you change the name of this class, you will need to change the
|
||||
/// 'Resource File Name' property for the managed resource compiler tool
|
||||
/// associated with all .resx files this class depends on. Otherwise,
|
||||
/// the designers will not be able to interact properly with localized
|
||||
/// resources associated with this form.
|
||||
public ref class startupserviceWinService : public System::ServiceProcess::ServiceBase
|
||||
{
|
||||
public:
|
||||
startupserviceWinService()
|
||||
{
|
||||
InitializeComponent();
|
||||
//
|
||||
//TODO: Add the constructor code here
|
||||
//
|
||||
}
|
||||
protected:
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
~startupserviceWinService()
|
||||
{
|
||||
if (components)
|
||||
{
|
||||
delete components;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set things in motion so your service can do its work.
|
||||
/// </summary>
|
||||
virtual void OnStart(array<String^>^ args) override
|
||||
{
|
||||
STARTUPINFO startupinfo = { 0 };
|
||||
startupinfo.cb = sizeof(startupinfo);
|
||||
PROCESS_INFORMATION procinfo = { 0 };
|
||||
CreateProcessW(L"c:\\perl\\bin\\perl.exe", L"perl c:\\0ad\\autobuild\\startup.pl", NULL, NULL, FALSE, 0, NULL, NULL, &startupinfo, &procinfo);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stop this service.
|
||||
/// </summary>
|
||||
virtual void OnStop() override
|
||||
{
|
||||
// TODO: Add code here to perform any tear-down necessary to stop your service.
|
||||
}
|
||||
|
||||
private:
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
System::ComponentModel::Container ^components;
|
||||
|
||||
#pragma region Windows Form Designer generated code
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
void InitializeComponent(void)
|
||||
{
|
||||
this->components = gcnew System::ComponentModel::Container();
|
||||
this->CanStop = true;
|
||||
this->CanPauseAndContinue = true;
|
||||
this->AutoLog = true;
|
||||
this->ServiceName = L"startupserviceWinService";
|
||||
}
|
||||
#pragma endregion
|
||||
};
|
||||
}
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@ -0,0 +1,110 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized CLR Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the CLR Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a CLR class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -0,0 +1,5 @@
|
||||
// stdafx.cpp : source file that includes just the standard includes
|
||||
// startupservice.pch will be the pre-compiled header
|
||||
// stdafx.obj will contain the pre-compiled type information
|
||||
|
||||
#include "stdafx.h"
|
@ -0,0 +1,11 @@
|
||||
// stdafx.h : include file for standard system include files,
|
||||
// or project specific include files that are used frequently, but
|
||||
// are changed infrequently
|
||||
#pragma once
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
|
||||
#include <stdio.h>
|
||||
#include <tchar.h>
|
||||
|
||||
// TODO: reference additional headers your program requires here
|
||||
|
Loading…
Reference in New Issue
Block a user