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forked from 0ad/0ad

Removed ps_instructions as content has been merged into system.cfg.

This was SVN commit r1080.
This commit is contained in:
Acumen 2004-08-29 15:58:50 +00:00
parent f05afa04a2
commit 23e9e16096

View File

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Command line
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(note exact spelling of the actual switches, e.g. -nopbuffer, not -NOPBUFFER)
-m=MAP load the file <MAP> (string) instead of the default test01.pmp
-g=F set the gamma correction to <F> (floating point; 0.0 < F <= 1.0)
-e show entity graph
-v enable VSync, i.e. lock FPS to monitor refresh rate
-novbo disable Vertex Buffer Objects; may solve graphics-related problems on older/buggy graphics cards
-nopbuffer disable Pixel Buffers; may solve graphics-related problems on older/buggy graphics cards
-f enable fixed frame timing; ?
-s enable shadows
-xres=N set desired screen X resolution to <N> (integer)
-yres=N set desired screen Y resolution to <N> (integer)
-conf NAME=VAL set config variable <NAME> (string) to <VAL> (string)
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In-game (default bindings)
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(LMB, MMB, RMB = left, middle, right mouse buttons)
(ctrl+MMB) OR (LMB+RMB) rotate view when mouse is moved
arrow keys, mouse on map edge scroll on the map
MMB scroll when mouse is moved (as with normal map scrolling)
mouse wheel, plus, minus zoom in/out
Escape exit
W switch terrain to wireframe
H reset camera
F1 open/close console
LMB select unit
LMB-drag bandbox units
LMB-doubleclick select all units of this type on screen
LMB-tripleclick select all units of this type on map
shift+mouse select add to selection
ctrl+mouse select remove from selection
#=(1...0) select group #, pressing again centres view
shift+# add group # to selection
ctrl+# save selection as group #
alt+# (hold down) snap view to group # (while alt is held down)
o show selection circle for all units on screen
HOME centre view on selection
RMB issue order to selected units
[ Rotate (left) through available orders
] Rotate (right) through available orders
Keybindings can be changed in the config file.