1
0
forked from 0ad/0ad

Adjust these unit actors to the new Illyrian texture file names.

This was SVN commit r26461.
This commit is contained in:
wowgetoffyourcellphone 2022-02-21 08:28:24 +00:00
parent dd88591f73
commit 291f91b59d
5 changed files with 28 additions and 18 deletions

View File

@ -40,17 +40,17 @@
</variant>
<variant frequency="1" name="tunic-illyrian-advanced-01-c">
<textures>
<texture file="skeletal/illy/tunic_01_a_03.png" name="baseTex"/>
<texture file="skeletal/illy/tunic_advanced_01_03.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-illyrian-advanced-01-d">
<textures>
<texture file="skeletal/illy/tunic_01_a_04.png" name="baseTex"/>
<texture file="skeletal/illy/tunic_advanced_02_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-illyrian-advanced-01-e">
<textures>
<texture file="skeletal/illy/tunic_01_a_05.png" name="baseTex"/>
<texture file="skeletal/illy/tunic_advanced_02_02.png" name="baseTex"/>
</textures>
</variant>
</group>

View File

@ -40,19 +40,24 @@
<texture file="skeletal/thrac/tunic_advanced_04_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-illyrian-advanced-01-c">
<variant frequency="1" name="illy-tunic_advanced_01_03">
<textures>
<texture file="skeletal/illy/tunic_01_a_03.png" name="baseTex"/>
<texture file="skeletal/illy/tunic_advanced_01_03.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-illyrian-advanced-01-d">
<variant frequency="1" name="illy-tunic_advanced_02_01">
<textures>
<texture file="skeletal/illy/tunic_01_a_04.png" name="baseTex"/>
<texture file="skeletal/illy/tunic_advanced_02_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-illyrian-advanced-01-e">
<variant frequency="1" name="illy-tunic_advanced_02_02">
<textures>
<texture file="skeletal/illy/tunic_01_a_05.png" name="baseTex"/>
<texture file="skeletal/illy/tunic_advanced_02_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="illy-tunic_advanced_02_03">
<textures>
<texture file="skeletal/illy/tunic_advanced_02_03.png" name="baseTex"/>
</textures>
</variant>
</group>

View File

@ -15,17 +15,17 @@
<group>
<variant frequency="1" name="illy-tunic-basic-01-d">
<textures>
<texture file="skeletal/illy/tunic_01_b_04.png" name="baseTex"/>
<texture file="skeletal/illy/tunic_basic_02_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="illy-tunic-basic-01-e">
<textures>
<texture file="skeletal/illy/tunic_01_b_05.png" name="baseTex"/>
<texture file="skeletal/illy/tunic_basic_02_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="illy-tunic-basic-01-f">
<textures>
<texture file="skeletal/illy/tunic_01_b_06.png" name="baseTex"/>
<texture file="skeletal/illy/tunic_basic_02_03.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic_marine_01_01">

View File

@ -24,14 +24,19 @@
</variant>
</group>
<group>
<variant frequency="3" name="illy-tunic-basic-01-a">
<variant frequency="3" name="illy-tunic_basic_01_01">
<textures>
<texture file="skeletal/illy/tunic_01_b_01.png" name="baseTex"/>
<texture file="skeletal/illy/tunic_basic_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="3" name="illy-tunic-basic-01-b">
<variant frequency="3" name="illy-tunic_basic_01_02">
<textures>
<texture file="skeletal/illy/tunic_01_b_02.png" name="baseTex"/>
<texture file="skeletal/illy/tunic_basic_01_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="3" name="illy-tunic_basic_01_03">
<textures>
<texture file="skeletal/illy/tunic_basic_01_03.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hele-tunic-02-a">

View File

@ -62,12 +62,12 @@
</variant>
<variant frequency="1" name="tunic-illyrian-advanced-01-a">
<textures>
<texture file="skeletal/illy/tunic_01_a_01.png" name="baseTex"/>
<texture file="skeletal/illy/tunic_advanced_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-illyrian-advanced-01-b">
<textures>
<texture file="skeletal/illy/tunic_01_a_02.png" name="baseTex"/>
<texture file="skeletal/illy/tunic_advanced_01_02.png" name="baseTex"/>
</textures>
</variant>
</group>