Linux/GCC Compat
This was SVN commit r1393.
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@ -1,7 +1,7 @@
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#ifndef __H_MESHMANAGER_H__
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#ifndef __H_MESHMANAGER_H__
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#define __H_MESHMANAGER_H__
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#define __H_MESHMANAGER_H__
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#include "singleton.h"
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#include "Singleton.h"
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#include "graphics/ModelDef.h"
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#include "graphics/ModelDef.h"
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#define g_MeshManager CMeshManager::GetSingleton()
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#define g_MeshManager CMeshManager::GetSingleton()
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@ -119,7 +119,7 @@ int cpu_smp = -1;
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// are there actually multiple physical processors,
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// are there actually multiple physical processors,
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// not only logical hyperthreaded CPUs? relevant for wtime.
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// not only logical hyperthreaded CPUs? relevant for wtime.
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inline void get_cpu_info()
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void get_cpu_info()
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{
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{
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#ifdef _WIN32
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#ifdef _WIN32
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win_get_cpu_info();
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win_get_cpu_info();
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@ -138,9 +138,14 @@ inline void get_cpu_info()
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char snd_card[SND_CARD_LEN];
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char snd_card[SND_CARD_LEN];
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char snd_drv_ver[SND_DRV_VER_LEN];
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char snd_drv_ver[SND_DRV_VER_LEN];
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inline void get_snd_info()
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void get_snd_info()
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{
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{
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#ifdef _WIN32
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#ifdef _WIN32
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win_get_snd_info();
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win_get_snd_info();
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#else
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// At least reset the values for unhandled platforms. Should perhaps do
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// something like storing the OpenAL version or similar.
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strcpy(snd_card, "Unknown");
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strcpy(snd_drv_ver, "Unknown");
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#endif
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#endif
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}
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}
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@ -882,7 +882,7 @@ static void hsd_list_free_all()
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static void SndData_init(SndData* sd, va_list args)
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static void SndData_init(SndData* sd, va_list args)
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{
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{
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sd->is_stream = va_arg(args, bool);
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sd->is_stream = va_arg(args, int);
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}
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}
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static void SndData_dtor(SndData* sd)
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static void SndData_dtor(SndData* sd)
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@ -1003,7 +1003,7 @@ static Handle snd_data_load(const char* const fn, const bool stream)
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// (both references would read from the same file handle).
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// (both references would read from the same file handle).
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const uint flags = stream? RES_UNIQUE : 0;
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const uint flags = stream? RES_UNIQUE : 0;
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return h_alloc(H_SndData, fn, flags, stream);
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return h_alloc(H_SndData, fn, flags, (int)stream);
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}
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}
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@ -2,7 +2,7 @@
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//
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//
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// Mark Thompson (mark@wildfiregames.com / mot20@cam.ac.uk)
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// Mark Thompson (mark@wildfiregames.com / mot20@cam.ac.uk)
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#include "Serialization.h"
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#include "Network/Serialization.h"
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#include "JSConversions.h"
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#include "JSConversions.h"
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#include "CStr.h"
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#include "CStr.h"
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@ -49,6 +49,13 @@ public:
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bool m_Inherited;
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bool m_Inherited;
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bool m_Intrinsic;
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bool m_Intrinsic;
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// This is to make sure that all the fields are initialized at construction
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inline IJSProperty():
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m_AllowsInheritance(true),
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m_Inherited(true),
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m_Intrinsic(true)
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{}
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virtual jsval Get( JSContext* cx ) = 0;
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virtual jsval Get( JSContext* cx ) = 0;
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virtual void Set( JSContext* cx, jsval Value ) = 0;
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virtual void Set( JSContext* cx, jsval Value ) = 0;
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@ -30,7 +30,7 @@ CBaseEntity::CBaseEntity()
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// Initialize, make life a little easier on the scriptors
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// Initialize, make life a little easier on the scriptors
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m_speed = m_turningRadius = m_meleeRange = m_meleeRangeMin = 0.0f;
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m_speed = m_turningRadius = m_meleeRange = m_meleeRangeMin = 0.0f;
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m_extant = true; m_corpse = NULL;
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m_extant = true; m_corpse = CStrW();
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m_bound_type = CBoundingObject::BOUND_NONE;
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m_bound_type = CBoundingObject::BOUND_NONE;
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m_bound_circle = NULL;
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m_bound_circle = NULL;
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@ -226,6 +226,7 @@ void CBaseEntity::XMLLoadProperty( const CXeromyces& XeroFile, const XMBElement&
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XMBAttribute Attribute = AttributeSet.item( AttributeID );
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XMBAttribute Attribute = AttributeSet.item( AttributeID );
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CStrW AttributeName = PropertyName + CStr8( XeroFile.getAttributeString( Attribute.Name ) );
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CStrW AttributeName = PropertyName + CStr8( XeroFile.getAttributeString( Attribute.Name ) );
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Existing = HasProperty( AttributeName );
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Existing = HasProperty( AttributeName );
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if( Existing )
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if( Existing )
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{
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{
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Existing->Set( ToJSVal<CStrW>( Attribute.Value ) );
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Existing->Set( ToJSVal<CStrW>( Attribute.Value ) );
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@ -253,7 +254,7 @@ void CBaseEntity::XMLLoadProperty( const CXeromyces& XeroFile, const XMBElement&
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void CBaseEntity::ScriptingInit()
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void CBaseEntity::ScriptingInit()
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{
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{
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AddMethod<jsval, ToString>( "toString", 0 );
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AddMethod<jsval, &CBaseEntity::ToString>( "toString", 0 );
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CJSObject<CBaseEntity>::ScriptingInit( "EntityTemplate" );
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CJSObject<CBaseEntity>::ScriptingInit( "EntityTemplate" );
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}
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}
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@ -587,12 +587,12 @@ void CEntity::renderSelectionOutline( float alpha )
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void CEntity::ScriptingInit()
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void CEntity::ScriptingInit()
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{
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{
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AddMethod<jsval, ToString>( "toString", 0 );
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AddMethod<jsval, &CEntity::ToString>( "toString", 0 );
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AddMethod<bool, OrderSingle>( "order", 1 );
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AddMethod<bool, &CEntity::OrderSingle>( "order", 1 );
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AddMethod<bool, OrderQueued>( "orderQueued", 1 );
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AddMethod<bool, &CEntity::OrderQueued>( "orderQueued", 1 );
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AddMethod<bool, Kill>( "kill", 0 );
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AddMethod<bool, &CEntity::Kill>( "kill", 0 );
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AddMethod<bool, Damage>( "damage", 1 );
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AddMethod<bool, &CEntity::Damage>( "damage", 1 );
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AddMethod<bool, IsIdle>( "isIdle", 0 );
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AddMethod<bool, &CEntity::IsIdle>( "isIdle", 0 );
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CJSObject<CEntity>::ScriptingInit( "Entity", Construct, 2 );
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CJSObject<CEntity>::ScriptingInit( "Entity", Construct, 2 );
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}
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}
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@ -745,7 +745,8 @@ bool CEntity::Damage( JSContext* cx, uintN argc, jsval* argv )
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if( argc >= 3 )
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if( argc >= 3 )
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{
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{
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Damage( CDamageType( ToPrimitive<float>( argv[0] ), ToPrimitive<float>( argv[1] ), ToPrimitive<float>( argv[2] ) ), inflictor );
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CDamageType dmgType( ToPrimitive<float>( argv[0] ), ToPrimitive<float>( argv[1] ), ToPrimitive<float>( argv[2] ) );
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Damage( dmgType, inflictor );
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return( true );
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return( true );
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}
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}
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@ -763,7 +764,9 @@ bool CEntity::Damage( JSContext* cx, uintN argc, jsval* argv )
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if( !ToPrimitive<float>( cx, argv[0], dmgN ) )
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if( !ToPrimitive<float>( cx, argv[0], dmgN ) )
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return( false );
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return( false );
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Damage( CDamageType( dmgN ), inflictor );
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CDamageType dmgType( dmgN );
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Damage( dmgType, inflictor );
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return( true );
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return( true );
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}
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}
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private:
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private:
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CEntity( CBaseEntity* base, CVector3D position, float orientation );
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CEntity( CBaseEntity* base, CVector3D position, float orientation );
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EGotoSituation processGotoHelper( CEntityOrder* current, size_t timestep_milli, HEntity& collide );
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/*EGotoSituation*/ uint processGotoHelper( CEntityOrder* current, size_t timestep_milli, HEntity& collide );
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bool processAttackMelee( CEntityOrder* current, size_t timestep_milli );
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bool processAttackMelee( CEntityOrder* current, size_t timestep_milli );
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bool processAttackMeleeNoPathing( CEntityOrder* current, size_t timestep_milli );
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bool processAttackMeleeNoPathing( CEntityOrder* current, size_t timestep_milli );
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bool processGotoNoPathing( CEntityOrder* current, size_t timestep_milli );
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bool processGotoNoPathing( CEntityOrder* current, size_t timestep_milli );
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@ -25,7 +25,7 @@ enum EGotoSituation
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// Does all the shared processing for line-of-sight gotos
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// Does all the shared processing for line-of-sight gotos
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EGotoSituation CEntity::processGotoHelper( CEntityOrder* current, size_t timestep_millis, HEntity& collide )
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uint CEntity::processGotoHelper( CEntityOrder* current, size_t timestep_millis, HEntity& collide )
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{
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{
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float timestep=timestep_millis/1000.0f;
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float timestep=timestep_millis/1000.0f;
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// Supporting data types for CEntity and related
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// Supporting data types for CEntity and related
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class CEntityManager;
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class CEntityManager;
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enum EGotoSituation;
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class CDamageType : public CJSObject<CDamageType>
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class CDamageType : public CJSObject<CDamageType>
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{
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{
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