1
0
forked from 0ad/0ad

Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes

This was SVN commit r13993.
This commit is contained in:
Enrique 2013-10-12 21:33:21 +00:00
parent 7335c32c7e
commit 41de5440e0
52 changed files with 290 additions and 41 deletions

View File

@ -6,9 +6,11 @@
<mesh>structural/ptol_statue_dog_base.dae</mesh>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_statue_dog.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -6,9 +6,11 @@
<mesh>structural/ptol_statue_sit_female_base.dae</mesh>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_statue_sit_female.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -6,9 +6,11 @@
<mesh>structural/ptol_statue_sit_male_base.dae</mesh>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_statue_sit_male.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -6,9 +6,11 @@
<mesh>structural/ptol_statue_sphynx_base.dae</mesh>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_statue_sphynx.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -6,9 +6,11 @@
<mesh>structural/ptol_statue_standing_male_base.dae</mesh>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_statue_standing_male.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -6,9 +6,11 @@
<mesh>structural/ptol_statue_walking_female_base.dae</mesh>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_statue_walking_female.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -6,9 +6,11 @@
<mesh>structural/ptol_statue_walking_male_base.dae</mesh>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_statue_walking_male.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -9,6 +9,8 @@
</props>
<textures>
<texture file="structural/ptol_statues_male.png" name="baseTex"/>
<texture file="structural/ptol_statues_male_norm.png" name="normTex"/>
<texture file="structural/ptol_statues_male_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_statue_standing_male.png" name="aoTex"/>
</textures>
</variant>
@ -19,6 +21,8 @@
</props>
<textures>
<texture file="structural/ptol_statues_male.png" name="baseTex"/>
<texture file="structural/ptol_statues_male_norm.png" name="normTex"/>
<texture file="structural/ptol_statues_male_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_statue_walking_male.png" name="aoTex"/>
</textures>
</variant>
@ -29,6 +33,8 @@
</props>
<textures>
<texture file="structural/ptol_statues_female.png" name="baseTex"/>
<texture file="structural/ptol_statues_female_norm.png" name="normTex"/>
<texture file="structural/ptol_statues_female_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_statue_walking_female.png" name="aoTex"/>
</textures>
</variant>
@ -39,6 +45,8 @@
</props>
<textures>
<texture file="structural/ptol_statues_male.png" name="baseTex"/>
<texture file="structural/ptol_statues_male_norm.png" name="normTex"/>
<texture file="structural/ptol_statues_male_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_statue_sit_male.png" name="aoTex"/>
</textures>
</variant>
@ -49,6 +57,8 @@
</props>
<textures>
<texture file="structural/ptol_statues_female.png" name="baseTex"/>
<texture file="structural/ptol_statues_female_norm.png" name="normTex"/>
<texture file="structural/ptol_statues_female_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_statue_sit_female.png" name="aoTex"/>
</textures>
</variant>
@ -59,6 +69,8 @@
</props>
<textures>
<texture file="structural/ptol_statues_sphynx.png" name="baseTex"/>
<texture file="structural/ptol_statues_sphynx_norm.png" name="normTex"/>
<texture file="structural/ptol_statues_sphynx_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_statue_sphynx.png" name="aoTex"/>
</textures>
</variant>
@ -69,9 +81,11 @@
</props>
<textures>
<texture file="structural/ptol_statues_dog.png" name="baseTex"/>
<texture file="structural/ptol_statues_dog_norm.png" name="normTex"/>
<texture file="structural/ptol_statues_dog_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_statue_dog.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -5,9 +5,11 @@
<mesh>props/ptol_civic_centre_paintings.dae</mesh>
<textures>
<texture file="structural/ptol_paintings.png" name="baseTex"/>
<texture file="structural/ptol_paintings_norm.png" name="normTex"/>
<texture file="structural/ptol_paintings_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_civic_centre.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>basic_trans_ao.xml</material>
<material>basic_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -6,9 +6,11 @@
<mesh>props/ptol_civic_centre_statue_female.dae</mesh>
<textures>
<texture file="structural/ptol_statues_female.png" name="baseTex"/>
<texture file="structural/ptol_statues_female_norm.png" name="normTex"/>
<texture file="structural/ptol_statues_female_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_civic_centre.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -6,9 +6,11 @@
<mesh>props/ptol_civic_centre_statue_male.dae</mesh>
<textures>
<texture file="structural/ptol_statues_male.png" name="baseTex"/>
<texture file="structural/ptol_statues_male_norm.png" name="normTex"/>
<texture file="structural/ptol_statues_male_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_civic_centre.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="hay cart small">
<mesh>props/ptol_hay_cart.dae</mesh>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
</textures>
<props>
<prop actor="props/structures/ptolemies/farmstead_cart_hay.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/ptol_hay_cart_prop.dae</mesh>
<props/>
<textures><texture file="props/wrld_hay_a.dds" name="baseTex"/></textures>
</variant>
</group>
</actor>

View File

@ -5,9 +5,11 @@
<mesh>props/ptol_fortress_paintings.dae</mesh>
<textures>
<texture file="structural/ptol_paintings.png" name="baseTex"/>
<texture file="structural/ptol_paintings_norm.png" name="normTex"/>
<texture file="structural/ptol_paintings_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_fortress.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>basic_trans_ao.xml</material>
<material>basic_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<group>
<variant>
<mesh>props/ptol_temple_paintings.dae</mesh>
<textures>
<texture file="structural/ptol_paintings.png" name="baseTex"/>
<texture file="structural/ptol_paintings_norm.png" name="normTex"/>
<texture file="structural/ptol_paintings_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_temple.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>basic_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="ptolemaic Statue 1">
<mesh>props/ptol_temple_statue.dae</mesh>
<textures>
<texture file="structural/ptol_statues_female.png" name="baseTex"/>
<texture file="structural/ptol_statues_female_norm.png" name="normTex"/>
<texture file="structural/ptol_statues_female_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_temple.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -24,6 +24,8 @@
</props>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_civic_centre.png" name="aoTex"/>
</textures>
</variant>
@ -49,5 +51,5 @@
</props>
</variant>
</group>
<material>player_trans_ao.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/ptol_farmstead.dae</mesh>
<props>
<prop actor="props/structures/ptolemies/farmstead_cart.xml" attachpoint="cart"/>
<prop actor="props/structures/decals/iber_corral_mud.xml" attachpoint="root"/>
</props>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_farmstead.png" name="aoTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="death">
<props>
<prop actor="props/structures/ptolemies/farmstead_cart.xml" attachpoint="cart"/>
<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_small_gray.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_3x3.xml" attachpoint="root"/>
<prop actor="props/structures/decals/farmstead_mud.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -11,6 +11,8 @@
</props>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_fortress.png" name="aoTex"/>
</textures>
</variant>
@ -33,5 +35,5 @@
</props>
</variant>
</group>
<material>player_trans_ao.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -9,6 +9,8 @@
</props>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_house_a.png" name="aoTex"/>
</textures>
</variant>
@ -19,6 +21,8 @@
</props>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_house_b.png" name="aoTex"/>
</textures>
</variant>
@ -29,6 +33,8 @@
</props>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_house_c.png" name="aoTex"/>
</textures>
</variant>
@ -39,6 +45,8 @@
</props>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_house_d.png" name="aoTex"/>
</textures>
</variant>
@ -49,6 +57,8 @@
</props>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_house_e.png" name="aoTex"/>
</textures>
</variant>
@ -59,6 +69,8 @@
</props>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_house_f.png" name="aoTex"/>
</textures>
</variant>
@ -74,5 +86,5 @@
</props>
</variant>
</group>
<material>player_trans_ao.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,40 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Ptolemaic Fortress">
<mesh>structural/ptol_temple.dae</mesh>
<props>
<prop actor="props/structures/ptolemies/temple_paintings.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/temple_statue.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_3x3.xml" attachpoint="root"/>
</props>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_temple.png" name="aoTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned"/>
</props>
</variant>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>
<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/temple_paintings.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/temple_centre_statue.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_3x3.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

BIN
binaries/data/mods/public/art/meshes/props/ptol_hay_cart.dae (Stored with Git LFS) Normal file

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_civil_centre">
<Footprint>
<Square width="40.0" depth="40.0"/>
<Square width="40.0" depth="35"/>
<Height>8.0</Height>
</Footprint>
<Health>

View File

@ -7,12 +7,12 @@
</Resources>
</Cost>
<Footprint>
<Square width="20.0" depth="15.0"/>
<Square width="20.0" depth="17.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>400</Max>
<SpawnEntityOnDeath>rubble/rubble_stone_4x2</SpawnEntityOnDeath>
<SpawnEntityOnDeath>rubble/rubble_stone_4x4</SpawnEntityOnDeath>
</Health>
<Identity>
<Civ>ptol</Civ>
@ -20,10 +20,10 @@
<History>?</History>
</Identity>
<Obstruction>
<Static width="18.0" depth="16.0"/>
<Static width="18.0" depth="18.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/hellenes/farmstead_new.xml</Actor>
<FoundationActor>structures/fndn_4x2.xml</FoundationActor>
<Actor>structures/ptolemies/farmstead.xml</Actor>
<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
</VisualActor>
</Entity>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_temple">
<Footprint>
<Square width="19.0" depth="31.5"/>
<Square width="21" depth="23"/>
<Height>12.0</Height>
</Footprint>
<Identity>
@ -10,10 +10,10 @@
<History>?</History>
</Identity>
<Obstruction>
<Static width="17.5" depth="30.0"/>
<Static width="20" depth="21"/>
</Obstruction>
<VisualActor>
<Actor>structures/macedonians/temple.xml</Actor>
<FoundationActor>props/special/eyecandy/greek_temple_unfinished.xml</FoundationActor>
<Actor>structures/ptolemies/temple.xml</Actor>
<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
</VisualActor>
</Entity>