1
0
forked from 0ad/0ad

Athenian actor updates.

Commit the Scythian texture move while I'm at it (an Athenian unit uses
these textures).

This was SVN commit r26356.
This commit is contained in:
wowgetoffyourcellphone 2022-02-13 15:03:26 +00:00
parent 772cbcb915
commit 47794a5cbd
44 changed files with 143 additions and 193 deletions

View File

@ -13,29 +13,24 @@
</variant>
</group>
<group>
<variant name="psiloi-original">
<textures>
<texture file="skeletal/hele_iar_e.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-padded-1a">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_a.png" name="baseTex"/>
<texture file="skeletal/hele/padded_psiloi_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-padded-1b">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_b.png" name="baseTex"/>
<texture file="skeletal/hele/padded_psiloi_01_02.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-padded-1c">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_c.png" name="baseTex"/>
<texture file="skeletal/hele/padded_psiloi_01_03.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-padded-1d">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_d.png" name="baseTex"/>
<texture file="skeletal/hele/padded_psiloi_01_04.png" name="baseTex"/>
</textures>
</variant>
</group>

View File

@ -10,7 +10,7 @@
<prop actor="props/units/capes/rider/cape_med_player.xml" attachpoint="root"/>
</props>
<textures>
<texture file="skeletal/hele_linothorax_1_spec.png" name="specTex"/>
<texture file="skeletal/hele/linothorax_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>

View File

@ -14,20 +14,20 @@
<group>
<variant frequency="1" name="thesp-linothorax-1a">
<textures>
<texture file="skeletal/thesp_linothorax_1_a.png" name="baseTex"/>
<texture file="skeletal/hele_linothorax_1_spec.png" name="specTex"/>
<texture file="skeletal/hele/linothorax_03_black_01.png" name="baseTex"/>
<texture file="skeletal/hele/linothorax_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="thesp-linothorax-1b">
<textures>
<texture file="skeletal/thesp_linothorax_1_b.png" name="baseTex"/>
<texture file="skeletal/hele_linothorax_1_spec.png" name="specTex"/>
<texture file="skeletal/hele/linothorax_03_black_02.png" name="baseTex"/>
<texture file="skeletal/hele/linothorax_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="thesp-linothorax-1c">
<textures>
<texture file="skeletal/thesp_linothorax_1_c.png" name="baseTex"/>
<texture file="skeletal/hele_linothorax_1_spec.png" name="specTex"/>
<texture file="skeletal/hele/linothorax_03_black_03.png" name="baseTex"/>
<texture file="skeletal/hele/linothorax_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>

View File

@ -14,17 +14,17 @@
<group>
<variant frequency="2" name="hele-tunic-2a">
<textures>
<texture file="skeletal/hele_tunic_2_a.png" name="baseTex"/>
<texture file="skeletal/hele/tunic_02_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hele-tunic-2b">
<textures>
<texture file="skeletal/hele_tunic_2_b.png" name="baseTex"/>
<texture file="skeletal/hele/tunic_02_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="3" name="hele-tunic-2c">
<textures>
<texture file="skeletal/hele_tunic_2_c.png" name="baseTex"/>
<texture file="skeletal/hele/tunic_02_03.png" name="baseTex"/>
</textures>
</variant>
</group>

View File

@ -55,64 +55,22 @@
</variant>
</group>
<group>
<variant frequency="1" name="cuirass-1a">
<textures>
<texture file="skeletal/hele_cuirass_1_a.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_1_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-1b">
<textures>
<texture file="skeletal/hele_cuirass_1_b.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_1_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-1c">
<textures>
<texture file="skeletal/hele_cuirass_1_c.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_1_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-2a">
<textures>
<texture file="skeletal/hele_cuirass_2_a.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_2_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-2b">
<textures>
<texture file="skeletal/hele_cuirass_2_b.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_2_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-2c">
<textures>
<texture file="skeletal/hele_cuirass_2_c.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_2_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-2d">
<textures>
<texture file="skeletal/hele_cuirass_2_d.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_2_spec.png" name="specTex"/>
<texture file="skeletal/hele/cuirass_01_03.png" name="baseTex"/>
<texture file="skeletal/hele/cuirass_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-2e">
<textures>
<texture file="skeletal/hele_cuirass_2_e.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_2_spec.png" name="specTex"/>
<texture file="skeletal/hele/cuirass_02_05.png" name="baseTex"/>
<texture file="skeletal/hele/cuirass_02_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="2" name="scale-5a">
<variant frequency="1" name="scale-5a">
<textures>
<texture file="skeletal/hele_scale_5_a.png" name="baseTex"/>
<texture file="skeletal/hele_scale_5_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="2" name="scale-1a">
<textures>
<texture file="skeletal/hele_scale_1_a.png" name="baseTex"/>
<texture file="skeletal/hele_scale_1_spec.png" name="specTex"/>
<texture file="skeletal/hele/scale_05_01.png" name="baseTex"/>
<texture file="skeletal/hele/scale_05_spec.png" name="specTex"/>
</textures>
</variant>
</group>

View File

@ -9,7 +9,7 @@
</props>
<textures>
<texture file="skeletal/hele/dress_female_01.png" name="baseTex"/>
<texture file="skeletal/hele_fem_f_spec.png" name="specTex"/>
<texture file="skeletal/hele/dress_female_spec.png" name="specTex"/>
</textures>
</variant>
</group>

View File

@ -16,17 +16,18 @@
<prop actor="props/units/heads/hele_hood_priest.xml" attachpoint="helmet"/>
</props>
<textures>
<texture file="skeletal/hele_healer_1.dds" name="baseTex"/>
<texture file="skeletal/hele/toga_healer_01.dds" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="healer-robe-2">
<textures>
<texture file="skeletal/hele_healer_2.dds" name="baseTex"/>
<texture file="skeletal/hele/toga_healer_02.dds" name="baseTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Idle"/>
<variant file="biped/gather_praise.xml"/>
<variant file="biped/death_infantry.xml"/>
</group>
<material>player_trans.xml</material>

View File

@ -16,7 +16,7 @@
</props>
<textures>
<texture file="skeletal/athen/linothorax_lamellar_01_03.png" name="baseTex"/>
<texture file="skeletal/hele_linothorax_lamellar_1_spec.png" name="specTex"/>
<texture file="skeletal/hele/linothorax_lamellar_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>

View File

@ -15,34 +15,19 @@
</variant>
</group>
<group>
<variant frequency="2" name="hele-tunic-2a">
<variant frequency="2" name="tunic_03_psiloi_01">
<textures>
<texture file="skeletal/hele_tunic_2_a.png" name="baseTex"/>
<texture file="skeletal/hele/tunic_03_psiloi_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hele-tunic-2b">
<variant frequency="1" name="tunic_03_psiloi_02">
<textures>
<texture file="skeletal/hele_tunic_2_b.png" name="baseTex"/>
<texture file="skeletal/hele/tunic_03_psiloi_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="3" name="hele-tunic-2c">
<variant frequency="3" name="tunic_03_psiloi_03">
<textures>
<texture file="skeletal/hele_tunic_2_c.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="2" name="hele-tunic-3-psiloi-a">
<textures>
<texture file="skeletal/hele_tunic_3_psiloi_a.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hele-tunic-3-psiloi-b">
<textures>
<texture file="skeletal/hele_tunic_3_psiloi_b.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="3" name="hele-tunic-3-psiloi-c">
<textures>
<texture file="skeletal/hele_tunic_3_psiloi_c.png" name="baseTex"/>
<texture file="skeletal/hele/tunic_03_psiloi_03.png" name="baseTex"/>
</textures>
</variant>
</group>

View File

@ -12,7 +12,7 @@
<prop actor="props/units/quiver_greek_back.xml" attachpoint="back"/>
</props>
<textures>
<texture file="skeletal/athen/tunic_01_01.dds" name="baseTex"/>
<texture file="skeletal/hele/tunic_01_01.png" name="baseTex"/>
</textures>
</variant>
</group>

View File

@ -17,79 +17,79 @@
<group>
<variant frequency="1" name="scyth-tunic-coat-01-01">
<textures>
<texture file="skeletal/scyth_tunic_coat_01_01.png" name="baseTex"/>
<texture file="skeletal/scyth/tunic_coat_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="scyth-tunic-coat-01-02">
<textures>
<texture file="skeletal/scyth_tunic_coat_01_02.png" name="baseTex"/>
<texture file="skeletal/scyth/tunic_coat_01_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="scyth-tunic-coat-01-03">
<textures>
<texture file="skeletal/scyth_tunic_coat_01_03.png" name="baseTex"/>
<texture file="skeletal/scyth/tunic_coat_01_03.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="scyth-tunic-coat-01-04">
<textures>
<texture file="skeletal/scyth_tunic_coat_01_04.png" name="baseTex"/>
<texture file="skeletal/scyth/tunic_coat_01_04.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="scyth-tunic-coat-02-01">
<textures>
<texture file="skeletal/scyth_tunic_coat_02_01.png" name="baseTex"/>
<texture file="skeletal/scyth/tunic_coat_02_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="scyth-tunic-coat-02-02">
<textures>
<texture file="skeletal/scyth_tunic_coat_02_02.png" name="baseTex"/>
<texture file="skeletal/scyth/tunic_coat_02_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="scyth-tunic-coat-02-03">
<textures>
<texture file="skeletal/scyth_tunic_coat_02_03.png" name="baseTex"/>
<texture file="skeletal/scyth/tunic_coat_02_03.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="scyth-tunic-ornate-01-01">
<mesh>skeletal/new/m_tunic_long.dae</mesh>
<textures>
<texture file="skeletal/scyth_tunic_ornate_01_01.png" name="baseTex"/>
<texture file="skeletal/scyth/tunic_ornate_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="scyth-tunic-ornate-01-02">
<mesh>skeletal/new/m_tunic_long.dae</mesh>
<textures>
<texture file="skeletal/scyth_tunic_ornate_01_02.png" name="baseTex"/>
<texture file="skeletal/scyth/tunic_ornate_01_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="scyth-tunic-suit-01-01">
<textures>
<texture file="skeletal/scyth_tunic_suit_01_01.png" name="baseTex"/>
<texture file="skeletal/scyth/tunic_suit_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="scyth-tunic-suit-01-02">
<textures>
<texture file="skeletal/scyth_tunic_suit_01_02.png" name="baseTex"/>
<texture file="skeletal/scyth/tunic_suit_01_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="scyth-tunic-suit-01-03">
<textures>
<texture file="skeletal/scyth_tunic_suit_01_03.png" name="baseTex"/>
<texture file="skeletal/scyth/tunic_suit_01_03.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="scyth-tunic-suit-01-04">
<textures>
<texture file="skeletal/scyth_tunic_suit_01_04.png" name="baseTex"/>
<texture file="skeletal/scyth/tunic_suit_01_04.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="scyth-tunic-suit-01-05">
<textures>
<texture file="skeletal/scyth_tunic_suit_01_05.png" name="baseTex"/>
<texture file="skeletal/scyth/tunic_suit_01_05.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="scyth-tunic-suit-01-06">
<textures>
<texture file="skeletal/scyth_tunic_suit_01_06.png" name="baseTex"/>
<texture file="skeletal/scyth/tunic_suit_01_06.png" name="baseTex"/>
</textures>
</variant>
</group>
@ -98,6 +98,7 @@
<variant file="biped/attack_capture.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/attack_ranged_archer_hip.xml"/>
<variant file="biped/gather_praise.xml"/>
<variant file="biped/death_infantry.xml">
<props>
<prop actor="props/units/capes/cape_med_player.xml" attachpoint="root"/>

View File

@ -68,12 +68,12 @@
<group>
<variant name="psiloi_padded_01_02">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_b.png" name="baseTex"/>
<texture file="skeletal/hele/padded_psiloi_01_02.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi_padded_01_03">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_c.png" name="baseTex"/>
<texture file="skeletal/hele/padded_psiloi_01_03.png" name="baseTex"/>
</textures>
</variant>
<variant name="epilektos_03">

View File

@ -13,17 +13,17 @@
<group>
<variant frequency="1" name="hele-tunic-fur-1-a">
<textures>
<texture file="skeletal/hele_tunic_fur_1_a.png" name="baseTex"/>
<texture file="skeletal/hele/tunic_fur_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hele-tunic-fur-1-b">
<textures>
<texture file="skeletal/hele_tunic_fur_1_b.png" name="baseTex"/>
<texture file="skeletal/hele/tunic_fur_01_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hele-tunic-fur-1-c">
<textures>
<texture file="skeletal/hele_tunic_fur_1_c.png" name="baseTex"/>
<texture file="skeletal/hele/tunic_fur_01_03.png" name="baseTex"/>
</textures>
</variant>
</group>

View File

@ -9,7 +9,7 @@
<prop actor="props/units/helmets/headband_color.xml" attachpoint="helmet"/>
</props>
<textures>
<texture file="skeletal/athen/tunic_01_01.dds" name="baseTex"/>
<texture file="skeletal/hele/tunic_01_01.png" name="baseTex"/>
</textures>
</variant>
</group>

View File

@ -8,30 +8,27 @@
<prop actor="props/units/heads/new/head_hele_e.xml" attachpoint="head"/>
<prop actor="props/units/helmets/hele_straw_01.xml" attachpoint="helmet"/>
</props>
<textures>
<texture file="skeletal/hele_iar_e.png" name="baseTex"/>
</textures>
</variant>
</group>
<group>
<variant name="psiloi-padded-1a">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_a.png" name="baseTex"/>
<texture file="skeletal/hele/padded_psiloi_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-padded-1b">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_b.png" name="baseTex"/>
<texture file="skeletal/hele/padded_psiloi_01_02.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-padded-1c">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_c.png" name="baseTex"/>
<texture file="skeletal/hele/padded_psiloi_01_03.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-padded-1d">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_d.png" name="baseTex"/>
<texture file="skeletal/hele/padded_psiloi_01_04.png" name="baseTex"/>
</textures>
</variant>
</group>

View File

@ -9,24 +9,27 @@
<prop actor="props/units/shields/aspis_athen_a.xml" attachpoint="shield_arm"/>
</props>
<textures>
<texture file="skeletal/hele_linothorax_1_spec.png" name="specTex"/>
<texture file="skeletal/hele/linothorax_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Greave-01">
<props>
<prop actor="props/units/armor/greave_11_bronze_l.xml" attachpoint="leg_L"/>
</props>
</variant>
<variant frequency="1" name="Greave-02">
<props>
<prop actor="props/units/armor/greave_07_bronze_r.xml" attachpoint="leg_R"/>
<prop actor="props/units/armor/greave_07_bronze_l.xml" attachpoint="leg_L"/>
</props>
</variant>
<variant frequency="1" name="Greave-03">
<props>
<prop actor="props/units/armor/greave_09_bronze_l.xml" attachpoint="leg_L"/>
<prop actor="props/units/armor/greave_11_bronze_l.xml" attachpoint="leg_L"/>
<prop actor="props/units/armor/greave_11_bronze_r.xml" attachpoint="leg_R"/>
</props>
</variant>
<variant frequency="1" name="Greave-04">
<props>
<prop actor="props/units/armor/greave_02_bronze_l.xml" attachpoint="leg_L"/>
<prop actor="props/units/armor/greave_02_bronze_r.xml" attachpoint="leg_R"/>
</props>
</variant>
</group>

View File

@ -15,37 +15,32 @@
<group>
<variant frequency="2" name="hele-tunic-2a">
<textures>
<texture file="skeletal/hele_tunic_2_a.png" name="baseTex"/>
<texture file="skeletal/hele/tunic_02_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hele-tunic-2b">
<textures>
<texture file="skeletal/hele_tunic_2_b.png" name="baseTex"/>
<texture file="skeletal/hele/tunic_02_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="3" name="hele-tunic-2c">
<textures>
<texture file="skeletal/hele_tunic_2_c.png" name="baseTex"/>
<texture file="skeletal/hele/tunic_02_03.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="2" name="hele-tunic-3a">
<textures>
<texture file="skeletal/hele_tunic_3_a.png" name="baseTex"/>
<texture file="skeletal/hele/tunic_03_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hele-tunic-3b">
<textures>
<texture file="skeletal/hele_tunic_3_b.png" name="baseTex"/>
<texture file="skeletal/hele/tunic_03_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="3" name="hele-tunic-3c">
<textures>
<texture file="skeletal/hele_tunic_3_c.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="2" name="hele-tunic-4a">
<textures>
<texture file="skeletal/hele_tunic_4_a.png" name="baseTex"/>
<texture file="skeletal/hele/tunic_03_03.png" name="baseTex"/>
</textures>
</variant>
</group>

View File

@ -15,17 +15,20 @@
<group>
<variant frequency="1" name="Greave-01">
<props>
<prop actor="props/units/armor/greave_11_bronze_l.xml" attachpoint="leg_L"/>
</props>
</variant>
<variant frequency="1" name="Greave-02">
<props>
<prop actor="props/units/armor/greave_07_bronze_r.xml" attachpoint="leg_R"/>
<prop actor="props/units/armor/greave_07_bronze_l.xml" attachpoint="leg_L"/>
</props>
</variant>
<variant frequency="1" name="Greave-03">
<props>
<prop actor="props/units/armor/greave_09_bronze_l.xml" attachpoint="leg_L"/>
<prop actor="props/units/armor/greave_11_bronze_l.xml" attachpoint="leg_L"/>
<prop actor="props/units/armor/greave_11_bronze_r.xml" attachpoint="leg_R"/>
</props>
</variant>
<variant frequency="1" name="Greave-04">
<props>
<prop actor="props/units/armor/greave_02_bronze_l.xml" attachpoint="leg_L"/>
<prop actor="props/units/armor/greave_02_bronze_r.xml" attachpoint="leg_R"/>
</props>
</variant>
</group>
@ -84,86 +87,86 @@
<group>
<variant frequency="1" name="cuirass-1a">
<textures>
<texture file="skeletal/hele_cuirass_1_a.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_1_spec.png" name="specTex"/>
<texture file="skeletal/hele/cuirass_01_01.png" name="baseTex"/>
<texture file="skeletal/hele/cuirass_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-1b">
<textures>
<texture file="skeletal/hele_cuirass_1_b.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_1_spec.png" name="specTex"/>
<texture file="skeletal/hele/cuirass_01_02.png" name="baseTex"/>
<texture file="skeletal/hele/cuirass_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-1c">
<textures>
<texture file="skeletal/hele_cuirass_1_c.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_1_spec.png" name="specTex"/>
<texture file="skeletal/hele/cuirass_01_03.png" name="baseTex"/>
<texture file="skeletal/hele/cuirass_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-2a">
<textures>
<texture file="skeletal/hele_cuirass_2_a.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_2_spec.png" name="specTex"/>
<texture file="skeletal/hele/cuirass_02_01.png" name="baseTex"/>
<texture file="skeletal/hele/cuirass_02_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-2b">
<textures>
<texture file="skeletal/hele_cuirass_2_b.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_2_spec.png" name="specTex"/>
<texture file="skeletal/hele/cuirass_02_02.png" name="baseTex"/>
<texture file="skeletal/hele/cuirass_02_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-2c">
<textures>
<texture file="skeletal/hele_cuirass_2_c.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_2_spec.png" name="specTex"/>
<texture file="skeletal/hele/cuirass_02_03.png" name="baseTex"/>
<texture file="skeletal/hele/cuirass_02_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-2d">
<textures>
<texture file="skeletal/hele_cuirass_2_d.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_2_spec.png" name="specTex"/>
<texture file="skeletal/hele/cuirass_02_04.png" name="baseTex"/>
<texture file="skeletal/hele/cuirass_02_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-2e">
<textures>
<texture file="skeletal/hele_cuirass_2_e.png" name="baseTex"/>
<texture file="skeletal/hele_cuirass_2_spec.png" name="specTex"/>
<texture file="skeletal/hele/cuirass_02_05.png" name="baseTex"/>
<texture file="skeletal/hele/cuirass_02_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="3" name="scale-old">
<textures>
<texture file="skeletal/hele_linothorax_scale.dds" name="baseTex"/>
<texture file="skeletal/hele_scale_1_spec.png" name="specTex"/>
<texture file="skeletal/hele/scale_06_01.png" name="baseTex"/>
<texture file="skeletal/hele/scale_06_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="3" name="scale-1a">
<textures>
<texture file="skeletal/hele_scale_1_a.png" name="baseTex"/>
<texture file="skeletal/hele_scale_1_spec.png" name="specTex"/>
<texture file="skeletal/hele/scale_01_01.png" name="baseTex"/>
<texture file="skeletal/hele/scale_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="3" name="scale-5a">
<textures>
<texture file="skeletal/hele_scale_5_a.png" name="baseTex"/>
<texture file="skeletal/hele_scale_5_spec.png" name="specTex"/>
<texture file="skeletal/hele/scale_05_01.png" name="baseTex"/>
<texture file="skeletal/hele/scale_05_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="3" name="lamellar-1a">
<textures>
<texture file="skeletal/hele_lamellar_1_a.png" name="baseTex"/>
<texture file="skeletal/hele_lamellar_1_spec.png" name="specTex"/>
<texture file="skeletal/hele/lamellar_01_01.png" name="baseTex"/>
<texture file="skeletal/hele/lamellar_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="linothorax-lamellar-1a">
<textures>
<texture file="skeletal/hele_linothorax_lamelar_1_a.png" name="baseTex"/>
<texture file="skeletal/hele_linothorax_lamellar_1_spec.png" name="specTex"/>
<texture file="skeletal/hele/linothorax_lamellar_01_01.png" name="baseTex"/>
<texture file="skeletal/hele/linothorax_lamellar_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="linothorax-lamellar-1b">
<textures>
<texture file="skeletal/hele_linothorax_lamelar_1_b.png" name="baseTex"/>
<texture file="skeletal/hele_linothorax_lamellar_1_spec.png" name="specTex"/>
<texture file="skeletal/hele/linothorax_lamellar_01_02.png" name="baseTex"/>
<texture file="skeletal/hele/linothorax_lamellar_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>

View File

@ -10,7 +10,7 @@
<prop actor="props/units/weapons/trader_staff.xml" attachpoint="weapon_L"/>
</props>
<textures>
<texture file="skeletal/hele_trd.dds" name="baseTex"/>
<texture file="skeletal/hele/trader_01.dds" name="baseTex"/>
</textures>
</variant>
</group>

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