New way-point flag, including a new flag for possible faction-specific implementation. Persian and Greek versions complete so far.
This was SVN commit r8261.
This commit is contained in:
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commit
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@ -1,13 +1,14 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>props/wrld_waypoint_flag.pmd</mesh>
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<props/>
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<texture>props/wrld_waypoint_flag.dds</texture>
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<variant frequency="100">
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<mesh>props/waypoint_flag.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="waypoint_hellenes">
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<texture>props/banner_greek.png</texture>
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</variant>
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</group>
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</actor>
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@ -0,0 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/wrld_waypoint_flag.pmd</mesh>
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<texture>props/wrld_waypoint_flag.dds</texture>
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</variant>
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</group>
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</actor>
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@ -0,0 +1,17 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100">
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<mesh>props/waypoint_flag.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="waypoint_persians">
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<texture>props/banner_persian.png</texture>
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</variant>
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<variant name="waypoint_hellenes">
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<texture>props/banner_greek.png</texture>
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</variant>
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</group>
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</actor>
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@ -7,7 +7,6 @@
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<props>
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<prop actor="props/structures/celts/kennel_props_new.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/kennel_props_1.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_2x2.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/kennel_beef.xml" attachpoint="root"/>
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</props>
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<texture>structural/celt_struct_1.dds</texture>
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@ -1,8 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<animations>
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@ -35,7 +33,6 @@
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Clothes-1">
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<texture>skeletal/celt_isw_b_01.dds</texture>
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@ -49,8 +46,10 @@
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<variant frequency="1" name="Clothes-4">
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<texture>skeletal/celt_isw_b_04.dds</texture>
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</variant>
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<variant frequency="2" name="Clothes-5">
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<texture>skeletal/celt_ijv_b_01.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="Melee">
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@ -63,7 +62,7 @@
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<variant name="gather_tree">
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<props>
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<prop attachpoint="shield"/>
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<prop attachpoint="r_hand"/>
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<prop attachpoint="r_hand"/>
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<prop actor="props/units/tools/axe.xml" attachpoint="l_hand"/>
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</props>
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</variant>
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@ -77,22 +76,22 @@
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<variant name="gather_fruit">
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<props>
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<prop attachpoint="shield"/>
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<prop attachpoint="r_hand"/>
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<prop attachpoint="r_hand"/>
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<prop attachpoint="l_hand"/>
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<prop actor="props/units/tools/basket.xml" attachpoint="l_leg"/>
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</props>
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</variant>
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<variant name="gather_rock">
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<props>
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<prop attachpoint="shield"/>
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<prop attachpoint="r_hand"/>
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<prop attachpoint="shield"/>
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<prop attachpoint="r_hand"/>
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<prop actor="props/units/tools/pick.xml" attachpoint="l_hand"/>
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</props>
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</variant>
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<variant name="gather_ore">
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<props>
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<prop attachpoint="shield"/>
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<prop attachpoint="r_hand"/>
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<prop attachpoint="r_hand"/>
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<prop actor="props/units/tools/pick.xml" attachpoint="l_hand"/>
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</props>
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</variant>
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@ -104,7 +103,5 @@
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/props/waypoint_flag.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/waypoint_flag.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/props/banner_greek.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/props/banner_greek.png
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/skins/props/banner_persian.png
(Stored with Git LFS)
Normal file
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binaries/data/mods/public/art/textures/skins/props/banner_persian.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/terrain/types/biome-mediterranean/medit_riparian_mud.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/terrain/types/biome-mediterranean/medit_riparian_mud.png
(Stored with Git LFS)
Normal file
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