new Greek Wall
This was SVN commit r8090.
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@ -10,7 +10,6 @@
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<prop actor="props/structures/hellenes/civic_centre_tiles2.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/civic_centre_trees.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/civic_centre_round.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
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</props>
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<texture>structural/hele_struct.dds</texture>
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</variant>
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@ -0,0 +1,11 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="Wall Medium">
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<mesh>structural/hele_wall_med.dae</mesh>
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<texture>structural/hele_struct_b.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/props/hele_wall_tower_props.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/hele_wall_tower_props.dae
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binaries/data/mods/public/art/meshes/structural/hele_wall_med.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/hele_wall_med.dae
(Stored with Git LFS)
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binaries/data/mods/public/maps/scenarios/Default_Aegean.pmp
(Stored with Git LFS)
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binaries/data/mods/public/maps/scenarios/Default_Aegean.pmp
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binaries/data/mods/public/maps/scenarios/Default_Aegean.xml
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binaries/data/mods/public/maps/scenarios/Default_Aegean.xml
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@ -11,7 +11,14 @@
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<Health>
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<Max>2200</Max>
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</Health>
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<Footprint>
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<Square width="25.0" depth="6.5"/>
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<Height>9.0</Height>
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</Footprint>
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<Obstruction>
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<Static width="24.0" depth="6.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/hellenes/wall.xml</Actor>
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<Actor>structures/hellenes/wall_med.xml</Actor>
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</VisualActor>
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</Entity>
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@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Identity>
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<Civ>hele</Civ>
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<SpecificName>Teichos</SpecificName>
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<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
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</Identity>
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<Cost>
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<BuildTime>22</BuildTime>
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</Cost>
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<Health>
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<Max>2200</Max>
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</Health>
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<Footprint>
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<Square width="25.0" depth="6.5"/>
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<Height>9.0</Height>
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</Footprint>
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<Obstruction>
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<Static width="24.0" depth="6.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/hellenes/wall_med.xml</Actor>
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</VisualActor>
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</Entity>
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