Add JS memory usage to profiler.
Add dumpHeaps() console function for debugging JS memory usage. Increase default JS heap size. Make call-time profile table appear first when toggling. Remove some unused script functions. This was SVN commit r7842.
This commit is contained in:
parent
95047013d0
commit
b292a32505
@ -47,7 +47,7 @@ static CStr DebugName(CNetServerSession* session)
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}
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CNetServer::CNetServer() :
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m_ScriptInterface(new ScriptInterface("Engine")), m_NextHostID(1), m_Host(NULL), m_Stats(NULL)
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m_ScriptInterface(new ScriptInterface("Engine", "Net server")), m_NextHostID(1), m_Host(NULL), m_Stats(NULL)
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{
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m_State = SERVER_STATE_UNCONNECTED;
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@ -54,7 +54,10 @@ CStr CNetStatsTable::GetName()
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CStr CNetStatsTable::GetTitle()
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{
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return "Network statistics";
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if (m_Host)
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return "Network host statistics";
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else
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return "Network client statistics";
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}
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size_t CNetStatsTable::GetNumberRows()
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@ -69,6 +69,7 @@
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#include "scripting/ScriptGlue.h"
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#include "scriptinterface/ScriptInterface.h"
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#include "scriptinterface/ScriptStats.h"
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#include "maths/scripting/JSInterface_Vector3D.h"
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@ -628,6 +629,8 @@ void Shutdown(int UNUSED(flags))
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CNetHost::Deinitialize();
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SAFE_DELETE(g_ScriptStatsTable);
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// should be last, since the above use them
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SAFE_DELETE(g_Logger);
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delete &g_Profiler;
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@ -729,6 +732,9 @@ void Init(const CmdLineArgs& args, int flags)
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new CProfileViewer;
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new CProfileManager; // before any script code
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g_ScriptStatsTable = new CScriptStatsTable;
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g_ProfileViewer.AddRootTable(g_ScriptStatsTable);
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MICROLOG(L"init scripting");
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InitScripting(); // before GUI
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@ -657,5 +657,5 @@ void CProfileManager::StructuralReset()
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delete( root );
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root = new CProfileNode( "root", NULL );
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current = root;
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g_ProfileViewer.AddRootTable(root->display_table);
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g_ProfileViewer.AddRootTable(root->display_table, true);
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}
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@ -37,7 +37,6 @@
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#include "lib/res/graphics/unifont.h"
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#include "renderer/Renderer.h"
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#define LOG_CATEGORY L"profiler"
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extern int g_xres, g_yres;
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struct CProfileViewerInternals
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@ -340,9 +339,12 @@ InReaction CProfileViewer::InputThunk(const SDL_Event_* ev)
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// Add a table to the list of roots
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void CProfileViewer::AddRootTable(AbstractProfileTable* table)
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void CProfileViewer::AddRootTable(AbstractProfileTable* table, bool front)
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{
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m->rootTables.push_back(table);
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if (front)
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m->rootTables.insert(m->rootTables.begin(), table);
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else
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m->rootTables.push_back(table);
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}
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namespace
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@ -441,7 +443,7 @@ void CProfileViewer::SaveToFile()
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if (m->outputStream.fail())
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{
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LOG(CLogger::Error, LOG_CATEGORY, L"Failed to open profile log file");
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LOGERROR(L"Failed to open profile log file");
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return;
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}
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}
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@ -161,8 +161,10 @@ public:
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* the list of root tables when they are deleted.
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*
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* @param table This table is added as a root table.
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* @param front If true then the table will be the new first in the list,
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* else it will be the last.
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*/
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void AddRootTable(AbstractProfileTable* table);
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void AddRootTable(AbstractProfileTable* table, bool front = false);
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/**
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* InputThunk: Delegate to the singleton's Input() member function
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@ -35,9 +35,10 @@
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#include "graphics/scripting/JSInterface_LightEnv.h"
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#include "gui/GUIManager.h"
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#include "gui/IGUIObject.h"
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#include "lib/timer.h"
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#include "lib/svn_revision.h"
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#include "lib/frequency_filter.h"
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#include "lib/svn_revision.h"
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#include "lib/timer.h"
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#include "lib/utf8.h"
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#include "maths/scripting/JSInterface_Vector3D.h"
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#include "network/NetServer.h"
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#include "ps/CConsole.h"
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@ -467,41 +468,34 @@ JSBool GetBuildTimestamp( JSContext* cx, JSObject*, uintN argc, jsval* argv, jsv
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return JS_TRUE;
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}
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// Return distance between 2 points.
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// params: 2 position vectors [CVector3D]
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// returns: Euclidean distance [float]
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JSBool ComputeDistanceBetweenTwoPoints( JSContext* cx, JSObject* UNUSED(obj), uintN argc, jsval* argv, jsval* rval )
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#ifdef DEBUG
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void DumpHeap(const char* name, int idx, JSContext* cx)
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{
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JSU_REQUIRE_PARAMS(2);
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CVector3D* a = ToNative<CVector3D>( argv[0] );
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CVector3D* b = ToNative<CVector3D>( argv[1] );
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float dist = ( *a - *b ).Length();
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*rval = ToJSVal( dist );
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return( JS_TRUE );
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wchar_t buf[64];
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swprintf_s(buf, ARRAY_SIZE(buf), L"%hs.%03d.txt", name, idx);
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fs::wpath path(psLogDir()/buf);
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FILE* f = fopen(utf8_from_wstring(path.string()).c_str(), "w");
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debug_assert(f);
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JS_DumpHeap(cx, f, NULL, 0, NULL, (size_t)-1, NULL);
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fclose(f);
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}
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#endif
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// Returns the global object.
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// params:
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// returns: global object
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// notes:
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// - Useful for accessing an object from another scope.
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JSBool GetGlobal( JSContext* cx, JSObject* globalObject, uintN argc, jsval* argv, jsval* rval )
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JSBool DumpHeaps(JSContext* UNUSED(cx), JSObject* UNUSED(globalObject), uintN UNUSED(argc), jsval* UNUSED(argv), jsval* UNUSED(rval) )
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{
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JSU_REQUIRE_NO_PARAMS();
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#ifdef DEBUG
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static int i = 0;
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*rval = OBJECT_TO_JSVAL( globalObject );
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return( JS_TRUE );
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}
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if (ScriptingHost::IsInitialised())
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DumpHeap("gui", i, g_ScriptingHost.GetContext());
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if (g_Game)
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DumpHeap("sim", i, g_Game->GetSimulation2()->GetScriptInterface().GetContext());
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// Saves the current profiling data to the logs/profile.txt file
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JSBool SaveProfileData( JSContext* cx, JSObject* UNUSED(globalObject), uintN argc, jsval* argv, jsval* rval )
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{
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JSU_REQUIRE_NO_PARAMS();
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g_ProfileViewer.SaveToFile();
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return( JS_TRUE );
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++i;
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#else
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debug_warn(L"DumpHeaps only available in DEBUG mode");
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#endif
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return JS_TRUE;
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}
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// Toggles drawing the sky
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@ -664,10 +658,8 @@ JSFunctionSpec ScriptFunctionTable[] =
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JS_FUNC("getGUIObjectByName", GetGUIObjectByName, 1)
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// Miscellany
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JS_FUNC("v3dist", ComputeDistanceBetweenTwoPoints, 2)
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JS_FUNC("buildTime", GetBuildTimestamp, 0)
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JS_FUNC("getGlobal", GetGlobal, 0)
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JS_FUNC("saveProfileData", SaveProfileData, 0)
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JS_FUNC("dumpHeaps", DumpHeaps, 0)
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// end of table marker
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{0, 0, 0, 0, 0}
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@ -31,7 +31,7 @@
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ScriptingHost::ScriptingHost()
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{
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m_ScriptInterface = new ScriptInterface("Engine");
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m_ScriptInterface = new ScriptInterface("Engine", "GUI");
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m_Context = m_ScriptInterface->GetContext();
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@ -18,6 +18,7 @@
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#include "precompiled.h"
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#include "ScriptInterface.h"
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#include "ScriptStats.h"
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#include "AutoRooters.h"
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#include "lib/debug.h"
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@ -34,7 +35,7 @@
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#include "valgrind.h"
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const int RUNTIME_SIZE = 4 * 1024 * 1024; // TODO: how much memory is needed?
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const int RUNTIME_SIZE = 8 * 1024 * 1024; // TODO: how much memory is needed?
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const int STACK_CHUNK_SIZE = 8192;
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#ifdef NDEBUG
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@ -241,6 +242,7 @@ ScriptInterface_impl::ScriptInterface_impl(const char* nativeScopeName, JSContex
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JS_SetOptions(m_cx, JSOPTION_STRICT // "warn on dubious practice"
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| JSOPTION_XML // "ECMAScript for XML support: parse <!-- --> as a token"
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| JSOPTION_VAROBJFIX // "recommended" (fixes variable scoping)
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// | JSOPTION_JIT
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);
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JS_SetVersion(m_cx, JSVERSION_LATEST);
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@ -281,13 +283,17 @@ void ScriptInterface_impl::Register(const char* name, JSNative fptr, uintN nargs
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JS_DefineFunction(m_cx, m_nativeScope, name, fptr, nargs, JSPROP_ENUMERATE | JSPROP_READONLY | JSPROP_PERMANENT);
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}
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ScriptInterface::ScriptInterface(const char* nativeScopeName, JSContext* cx) :
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m(new ScriptInterface_impl(nativeScopeName, cx))
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ScriptInterface::ScriptInterface(const char* nativeScopeName, const char* debugName) :
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m(new ScriptInterface_impl(nativeScopeName, NULL))
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{
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if (g_ScriptStatsTable)
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g_ScriptStatsTable->Add(this, debugName);
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}
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ScriptInterface::~ScriptInterface()
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{
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if (g_ScriptStatsTable)
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g_ScriptStatsTable->Remove(this);
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}
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void ScriptInterface::ShutDown()
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@ -335,6 +341,11 @@ JSContext* ScriptInterface::GetContext() const
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return m->m_cx;
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}
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JSRuntime* ScriptInterface::GetRuntime() const
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{
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return m->m_rt;
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}
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bool ScriptInterface::AddRoot(void* ptr, const char* name)
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{
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return JS_AddNamedRoot(m->m_cx, ptr, name) ? true : false;
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@ -50,7 +50,7 @@ public:
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* @param cx NULL if the object should create and manage its own context; otherwise
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* an existing context which it will share
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*/
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ScriptInterface(const char* nativeScopeName, JSContext* cx = NULL);
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ScriptInterface(const char* nativeScopeName, const char* debugName = "Unknown");
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~ScriptInterface();
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@ -64,6 +64,7 @@ public:
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static void* GetCallbackData(JSContext* cx);
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JSContext* GetContext() const;
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JSRuntime* GetRuntime() const;
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void ReplaceNondeterministicFunctions(boost::rand48& rng);
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121
source/scriptinterface/ScriptStats.cpp
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121
source/scriptinterface/ScriptStats.cpp
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@ -0,0 +1,121 @@
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/* Copyright (C) 2010 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "ScriptStats.h"
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#include "scriptinterface/ScriptInterface.h"
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#include "js/jsapi.h"
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CScriptStatsTable* g_ScriptStatsTable;
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enum
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{
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Row_MaxBytes,
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Row_MaxMallocBytes,
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Row_Bytes,
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Row_NumberGC,
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NumberRows
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};
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CScriptStatsTable::CScriptStatsTable()
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{
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}
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void CScriptStatsTable::Add(const ScriptInterface* scriptInterface, const std::string& title)
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{
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m_ScriptInterfaces.push_back(std::make_pair(scriptInterface, title));
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}
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void CScriptStatsTable::Remove(const ScriptInterface* scriptInterface)
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{
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for (size_t i = 0; i < m_ScriptInterfaces.size(); )
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{
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if (m_ScriptInterfaces[i].first == scriptInterface)
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m_ScriptInterfaces.erase(m_ScriptInterfaces.begin() + i);
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else
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++i;
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}
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}
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CStr CScriptStatsTable::GetName()
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{
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return "script";
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}
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CStr CScriptStatsTable::GetTitle()
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{
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return "Script statistics";
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}
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size_t CScriptStatsTable::GetNumberRows()
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{
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return NumberRows;
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}
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const std::vector<ProfileColumn>& CScriptStatsTable::GetColumns()
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{
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m_ColumnDescriptions.clear();
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m_ColumnDescriptions.push_back(ProfileColumn("Name", 200));
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for (size_t i = 0; i < m_ScriptInterfaces.size(); ++i)
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m_ColumnDescriptions.push_back(ProfileColumn(m_ScriptInterfaces[i].second, 80));
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return m_ColumnDescriptions;
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}
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CStr CScriptStatsTable::GetCellText(size_t row, size_t col)
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{
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switch(row)
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{
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case Row_MaxBytes:
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{
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if (col == 0)
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return "max nominal heap bytes";
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uint32_t n = JS_GetGCParameter(m_ScriptInterfaces.at(col-1).first->GetRuntime(), JSGC_MAX_BYTES);
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return CStr(n);
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}
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case Row_MaxMallocBytes:
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{
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if (col == 0)
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return "max JS_malloc bytes";
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uint32_t n = JS_GetGCParameter(m_ScriptInterfaces.at(col-1).first->GetRuntime(), JSGC_MAX_MALLOC_BYTES);
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return CStr(n);
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}
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case Row_Bytes:
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{
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if (col == 0)
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return "allocated bytes";
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uint32_t n = JS_GetGCParameter(m_ScriptInterfaces.at(col-1).first->GetRuntime(), JSGC_BYTES);
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return CStr(n);
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}
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case Row_NumberGC:
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{
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if (col == 0)
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return "number of GCs";
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uint32_t n = JS_GetGCParameter(m_ScriptInterfaces.at(col-1).first->GetRuntime(), JSGC_NUMBER);
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return CStr(n);
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}
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default:
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return "???";
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}
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}
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AbstractProfileTable* CScriptStatsTable::GetChild(size_t UNUSED(row))
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{
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return 0;
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}
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50
source/scriptinterface/ScriptStats.h
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50
source/scriptinterface/ScriptStats.h
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@ -0,0 +1,50 @@
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/* Copyright (C) 2010 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_SCRIPTSTATS
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#define INCLUDED_SCRIPTSTATS
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#include "ps/ProfileViewer.h"
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class ScriptInterface;
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class CScriptStatsTable : public AbstractProfileTable
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{
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NONCOPYABLE(CScriptStatsTable);
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public:
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CScriptStatsTable();
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void Add(const ScriptInterface* scriptInterface, const std::string& title);
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void Remove(const ScriptInterface* scriptInterface);
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virtual CStr GetName();
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virtual CStr GetTitle();
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virtual size_t GetNumberRows();
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virtual const std::vector<ProfileColumn>& GetColumns();
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virtual CStr GetCellText(size_t row, size_t col);
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virtual AbstractProfileTable* GetChild(size_t row);
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private:
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std::vector<std::pair<const ScriptInterface*, std::string> > m_ScriptInterfaces;
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std::vector<ProfileColumn> m_ColumnDescriptions;
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};
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// To simplify the UI we want to use a single table for all script interfaces,
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// so just make it a global that they can all add themselves to
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extern CScriptStatsTable* g_ScriptStatsTable;
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#endif // INCLUDED_SCRIPTSTATS
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@ -52,7 +52,8 @@ public:
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};
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CComponentManager::CComponentManager(CSimContext& context, bool skipScriptFunctions) :
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m_NextScriptComponentTypeId(CID__LastNative), m_ScriptInterface("Engine"), m_SimContext(context), m_CurrentlyHotloading(false)
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m_NextScriptComponentTypeId(CID__LastNative), m_ScriptInterface("Engine", "Simulation"),
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m_SimContext(context), m_CurrentlyHotloading(false)
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{
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context.SetComponentManager(this);
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