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forked from 0ad/0ad

Avoid apparent bug in VirtualBox's GL implementation

This was SVN commit r10419.
This commit is contained in:
Ykkrosh 2011-10-22 10:25:09 +00:00
parent 017e8d66eb
commit bd73308d49

View File

@ -400,7 +400,11 @@ void CMiniMap::Draw()
if (!vertexArray.empty())
{
glInterleavedArrays(GL_C4UB_V2F, sizeof(MinimapUnitVertex), &vertexArray[0]);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_COLOR_ARRAY);
glVertexPointer(2, GL_FLOAT, sizeof(MinimapUnitVertex), &vertexArray[0].x);
glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(MinimapUnitVertex), &vertexArray[0].r);
glDrawArrays(GL_POINTS, 0, (GLsizei)vertexArray.size());
glDisableClientState(GL_COLOR_ARRAY);