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forked from 0ad/0ad

[Art] Materials | Adjust normal affect on a couple terrain materials. The previous numbers were way too extreme.

This was SVN commit r28030.
This commit is contained in:
wowgetoffyourcellphone 2024-02-12 07:11:44 +00:00
parent 7e433b5053
commit c1d7ac6182
2 changed files with 2 additions and 2 deletions

View File

@ -5,5 +5,5 @@
<required_texture name="normTex" define="USE_NORMAL_MAP"/>
<required_texture name="specTex" define="USE_SPECULAR_MAP"/>
<shader effect="terrain_base"/>
<uniform name="effectSettings" value="1.5 15.0 0.0"/>
<uniform name="effectSettings" value="1.2 15.0 0.0"/>
</material>

View File

@ -5,5 +5,5 @@
<required_texture name="normTex" define="USE_NORMAL_MAP"/>
<required_texture name="specTex" define="USE_SPECULAR_MAP"/>
<shader effect="terrain_base"/>
<uniform name="effectSettings" value="0.25 15.0 0.0"/>
<uniform name="effectSettings" value="0.8 15.0 0.0"/>
</material>