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forked from 0ad/0ad

Add a decal to the berry bushes to make them more visible and make the fruits bigger

Suggestions by: @m7600, @wraitii, @JCWasmx86
Reported by: @Yekaterina
Thread:
https://wildfiregames.com/forum/topic/39973-a25-feedbacks-from-testing/

This was SVN commit r25429.
This commit is contained in:
Stan 2021-05-13 11:19:37 +00:00
parent 61e0aef0b4
commit cb263b9f26
5 changed files with 25 additions and 4 deletions

View File

@ -4,9 +4,15 @@
<group>
<variant frequency="1" name="Berry Bush Mesh 01">
<mesh>gaia/berry_bush_01.dae</mesh>
<props>
<prop actor="props/structures/decals/berry_mud.xml" attachpoint="root"/>
</props>
</variant>
<variant frequency="1" name="Berry Bush Mesh 02">
<mesh>gaia/berry_bush_02.dae</mesh>
<props>
<prop actor="props/structures/decals/berry_mud.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>

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@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<group>
<variant>
<decal width="10" depth="10" angle="0" offsetx="0" offsetz="0"/>
<textures>
<texture file="props/decal_berry_mud.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>terrain_base.xml</material>
</actor>

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