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forked from 0ad/0ad

Small tweak of map flare characteristics

Refs #3491

Differential Revision: https://code.wildfiregames.com/D4099
This was SVN commit r25783.
This commit is contained in:
Imarok 2021-06-12 22:35:30 +00:00
parent bfc20bc847
commit dd779872c4
3 changed files with 4 additions and 4 deletions

View File

@ -88,7 +88,7 @@ var g_LastFlareTime;
/**
* The duration in ms for which we disable flaring after each flare to prevent overusage.
*/
const g_FlareCooldown = 5000;
const g_FlareCooldown = 3000;
// Same double-click behaviour for hotkey presses.
const doublePressTime = 500;

View File

@ -9,9 +9,9 @@ var g_TutorialMessages = [];
var g_TutorialNewMessageTags = { "color": "255 226 149" };
/**
* The number of seconds we observe for rate limiting flares.
* The number of seconds we monitor to rate limit flares.
*/
var g_FlareRateLimitScope = 10;
var g_FlareRateLimitScope = 6;
/**
* The maximum allowed number of flares within g_FlareRateLimitScope seconds.

View File

@ -54,7 +54,7 @@
mask="true"
flare_texture_count="16"
flare_render_size="32"
flare_animation_speed="7"
flare_animation_speed="11"
flare_interleave="true"
flare_lifetime_seconds="6"
/>