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forked from 0ad/0ad

functions_pregame_load.js: fixed whitespace

new OpenAL version.

This was SVN commit r2489.
This commit is contained in:
janwas 2005-07-20 00:51:38 +00:00
parent 7a889deca3
commit e7946ad774

View File

@ -97,9 +97,9 @@ function startLoadingScreen()
getGUIObjectByName("loading_screen_progress_bar").caption = 0;
getGUIObjectByName("loading_screen_text").caption = "LOADING " + g_GameAttributes.mapFile + " ...\nPlease wait ...";
// Pick a random tip of the day (each line is a separate tip).
tipArray = readFileLines("gui/text/tips.txt");
// Set tip string.
// Pick a random tip of the day (each line is a separate tip).
tipArray = readFileLines("gui/text/tips.txt");
// Set tip string.
getGUIObjectByName("loading_screen_tip").caption = tipArray[getRandom(0, tipArray.length-1)];
// Begin game session.