1c3eb71acf
This was SVN commit r4402.
2006-09-28 00:28:31 +00:00
8b84b72933
This was SVN commit r4401.
2006-09-28 00:28:18 +00:00
72351ef937
This was SVN commit r4400.
2006-09-28 00:27:51 +00:00
22f5d8d2af
This was SVN commit r4399.
2006-09-28 00:27:36 +00:00
4e81f374d2
#A slew of new Mediterranean grass terrains.
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This was SVN commit r4398.
2006-09-28 00:23:42 +00:00
7dececbc5f
This was SVN commit r4397.
2006-09-28 00:22:44 +00:00
95b21acfec
This was SVN commit r4396.
2006-09-27 20:28:33 +00:00
39c7143a1d
Changed cavalry conformance to only the X axis.
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This was SVN commit r4391.
2006-09-26 00:33:58 +00:00
d1188604c4
This was SVN commit r4384.
2006-09-23 18:51:08 +00:00
a1a7dac59c
# Integrated Actor Viewer and Actor Editor tools
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ObjectManager: Removed ObjectTypes because it hasn't been used for
years.
Atlas: Fixed leak when saving with Xerces. Changed range of water
shininess slider.
Actor Editor: Relabelled "Freq" to "Ratio". Made modal dialogs use the
correct parent.
This was SVN commit r4376.
2006-09-22 17:43:00 +00:00
d34ae19788
# cleanup JS
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fix tabs and indenting
This was SVN commit r4371.
2006-09-21 11:30:40 +00:00
054cbaf644
This was SVN commit r4370.
2006-09-20 22:46:15 +00:00
0c0c0c1450
This was SVN commit r4369.
2006-09-20 22:16:15 +00:00
7f50e5b726
This was SVN commit r4368.
2006-09-20 22:15:17 +00:00
56670403ea
This was SVN commit r4367.
2006-09-20 22:13:15 +00:00
b12ee2e4ee
This was SVN commit r4366.
2006-09-20 21:56:37 +00:00
acdf2efbc0
This was SVN commit r4365.
2006-09-20 21:51:51 +00:00
fa7320981c
This was SVN commit r4364.
2006-09-20 21:44:24 +00:00
d90771caf8
#Fixed tree "actors" for more random Gaia goodness.
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This was SVN commit r4363.
2006-09-20 21:42:53 +00:00
2e05d4f386
This was SVN commit r4362.
2006-09-20 21:41:42 +00:00
2c5e11722c
This was SVN commit r4361.
2006-09-20 21:40:16 +00:00
df36e3db0d
#Artichoke Plants for Mediterranean Maps.
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This was SVN commit r4360.
2006-09-20 21:39:46 +00:00
87598ebf40
This was SVN commit r4356.
2006-09-17 22:14:34 +00:00
ff5a9bb5c4
This was SVN commit r4355.
2006-09-17 22:14:16 +00:00
40a8d05386
This was SVN commit r4354.
2006-09-17 21:49:58 +00:00
2774fd9167
This was SVN commit r4353.
2006-09-17 21:49:24 +00:00
2736bda0c2
This was SVN commit r4352.
2006-09-17 21:48:57 +00:00
b626abfda9
#New Oak tree leaf textures
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This was SVN commit r4351.
2006-09-17 20:59:49 +00:00
512e5bbd80
This was SVN commit r4350.
2006-09-17 20:06:03 +00:00
88474be519
Fixed a missing break statement that caused a research event to also be generated when you try to train something.
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This was SVN commit r4347.
2006-09-17 02:18:50 +00:00
58c159faa0
texture tweaks
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This was SVN commit r4344.
2006-09-16 20:30:29 +00:00
d370aa226c
This was SVN commit r4343.
2006-09-16 20:29:46 +00:00
bb649c2d4c
This was SVN commit r4342.
2006-09-16 20:29:05 +00:00
0484a50f4a
This was SVN commit r4341.
2006-09-16 20:28:28 +00:00
cd792eeb8e
XML/JS fixes to movement and terrain conformance.
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This was SVN commit r4338.
2006-09-16 20:11:42 +00:00
b0e7085fb9
Changed default stance to Hold so units don't look like they're attacking each other in Atlas (eventually we can make this be "aggress" in the game but hold in Atlas).
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This was SVN commit r4337.
2006-09-15 18:59:44 +00:00
99a3241616
This was SVN commit r4328.
2006-09-14 18:48:18 +00:00
c4607a9c34
Added support for translating texture coordinates in fancy water, so it can move in some direction like the non-fancy water can.
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This was SVN commit r4322.
2006-09-11 22:33:55 +00:00
b177f2b711
Removed some console spam from playing unit sounds.
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This was SVN commit r4321.
2006-09-10 23:51:08 +00:00
222d90727e
Updated water shader to support more settings (specular strength and reflection tint).
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This was SVN commit r4317.
2006-09-10 05:30:49 +00:00
aceaee324b
XML and JavaScript changes for unit stances.
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This was SVN commit r4313.
2006-09-08 23:58:57 +00:00
5473187487
buildFileList -> buildDirEntList to emphasize that dirs can be returned. (1/2)
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This was SVN commit r4309.
2006-09-08 18:38:15 +00:00
e2262b0525
Fixed references to animation files containing extraneous spaces.
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Moved some animations out of "not used" since they are actually used.
Renamed "rich's_man" because the apostrophe messes with xargs.
This was SVN commit r4304.
2006-09-04 21:35:10 +00:00
christoph
e9fcf77ff1
Reordering animation folder
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This was SVN commit r4298.
2006-09-04 19:13:11 +00:00
christoph
a87c18aada
Reordering animation folder
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This was SVN commit r4297.
2006-09-04 19:02:23 +00:00
christoph
c4c5f7d7e6
Reordering animation folder
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This was SVN commit r4296.
2006-09-04 18:53:14 +00:00
3ea971b87f
This was SVN commit r4286.
2006-09-01 23:30:45 +00:00
e8633554a5
This was SVN commit r4284.
2006-09-01 06:07:38 +00:00
35627236af
This was SVN commit r4283.
2006-09-01 06:07:05 +00:00
8f64ee6c9e
This was SVN commit r4282.
2006-09-01 06:05:16 +00:00