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Commit Graph

9 Commits

Author SHA1 Message Date
Calefaction
955ddcf9a1 More programmable pipeline updates
This was SVN commit r1280.
2004-10-30 21:57:46 +00:00
09f47d6820 Core Classes Reorganization:
- g_Terrain and g_Camera totally eradicated as globals, is now m_Terrain
of CWorld and m_Camera of CGameView
- terrainMain.cpp is almost completely empty with functionality moved
into the relevant core classes
- Miscellaneous global functions moved into Core Classes (mostly
GameView)

This was SVN commit r865.
2004-07-31 15:57:18 +00:00
15ca5cbf21 newline stomper and fixed warnings
This was SVN commit r473.
2004-06-11 02:14:18 +00:00
notpete
05ae51351c Minor change to support on-demand texture loading; fixed backwards orientation issue.
This was SVN commit r413.
2004-06-07 19:57:19 +00:00
MarkT
d32be2011f Pathfinding tweaks; coldet fixes.
This was SVN commit r379.
2004-06-03 02:20:48 +00:00
af3cb23fde Minor changes for linux
This was SVN commit r348.
2004-06-02 15:03:17 +00:00
3abf9ac4b5 lots of type fixes; types.h is now a convenience wrapper on top of the standard uintN_t routines
This was SVN commit r334.
2004-06-01 17:34:12 +00:00
notpete
02ec5888ec Fixed 180 degree rotation issue caused by missed merge with Mark's code on last check in.
This was SVN commit r316.
2004-05-29 23:35:31 +00:00
notpete
7fb944a1e1 Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
This was SVN commit r306.
2004-05-29 20:56:24 +00:00