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Commit Graph

7 Commits

Author SHA1 Message Date
235ad34669 Converted many entity property names to CamelCase and added TerritoryRestriction property for buildings. Also moved building-related stuff (foundation, socket and territoryRestriction) inside traits.creation.
This was SVN commit r4205.
2006-08-08 03:44:15 +00:00
1828443b02 # Fixed a unit rank upgrade bug.
Units were not able to gain more than 1 rank, even when they started at
Basic.

Also XML values for new bar rendering (changed the meaning of height to
not include the border).

This was SVN commit r4137.
2006-07-17 22:20:12 +00:00
80813383c5 Some optimizations to entityInit and entityInitQuasi, as well as bug fixes (GUI code assuming traits.promotion!=null and trying to convert null/undefined to title case).
This was SVN commit r4124.
2006-07-17 00:58:37 +00:00
005983f237 Renamed tech and formation directories for better organization, and created a scripts directory for the game startup script, entity scripts, and eventually things like victory condition scripts for different game modes, or possibly triggers.
This was SVN commit r3995.
2006-06-09 23:04:47 +00:00
0abb49ab09 * Removed portrait background from the large status portrait (by changing default sprites for all entities).
* Made tabs remain closed by default.

* Fixed error where foundations were referencing the older cell sheets.

* Added text equivalents for health and stamina.

This was SVN commit r3588.
2006-03-03 19:05:01 +00:00
c55b49164a Tweaked foundations' LOS so it depends on their sizes.
This was SVN commit r3567.
2006-02-26 22:25:17 +00:00
422c1e1bc4 Construction JavaScript and XML changes, at least for houses (still need to convert the other building types over).
This was SVN commit r3565.
2006-02-26 09:56:47 +00:00