1
0
forked from 0ad/0ad
0ad/source/simulation
prefect 04650efe7a Lots of gcc -Wall fixes. The common ones:
- switch() statements don't handle all values in an enum
- missing \n at end of file
- non-virtual destructors in classes containing virtual functions
- order of initializers in constructor initializer lists
... some other stuff (signedness, nested comments, unused variables) as
well.

This was SVN commit r2864.
2005-10-07 15:24:29 +00:00
..
scripting - fix w4 warnings 2005-08-09 15:55:44 +00:00
BaseEntity.cpp Water source code :|. 2005-09-18 03:47:15 +00:00
BaseEntity.h Water source code :|. 2005-09-18 03:47:15 +00:00
BaseEntityCollection.cpp - fix w4 warnings 2005-08-09 15:55:44 +00:00
BaseEntityCollection.h all functions called via delay-load mechanism now return int (allows closures that can interrupt themselves when time is up) 2005-05-03 21:36:57 +00:00
BoundingObjects.cpp - fix w4 warnings 2005-08-09 15:55:44 +00:00
BoundingObjects.h Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
Collision.cpp New terrain properties stuff, gcc compatability and updated unix debugging stuff 2005-08-07 21:58:36 +00:00
Collision.h Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
Entity.cpp Optimisation: Don't recalculate actor transform data for entities that haven't moved 2005-10-07 02:44:54 +00:00
Entity.h Optimisation: Don't recalculate actor transform data for entities that haven't moved 2005-10-07 02:44:54 +00:00
EntityHandles.cpp - fix w4 warnings 2005-08-09 15:55:44 +00:00
EntityHandles.h Fixed warnings 2005-05-18 21:19:56 +00:00
EntityManager.cpp VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
EntityManager.h Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
EntityMessage.h Linux/GCC Compat 2004-11-23 23:56:10 +00:00
EntityOrders.h Gathering and unit training (engine-side); also other minor improvements 2005-04-15 04:23:33 +00:00
EntityPredicate.h Forcing update of EntityPredicate.h 2005-03-30 18:25:07 +00:00
EntityProperties.cpp - fix w4 warnings 2005-08-09 15:55:44 +00:00
EntityProperties.h - fix w4 warnings 2005-08-09 15:55:44 +00:00
EntityStateProcessing.cpp CVSROOT: doesn't seem particularly useful now 2005-09-30 00:59:42 +00:00
EntitySupport.h - fix w4 warnings 2005-08-09 15:55:44 +00:00
EventHandlers.cpp Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes. 2005-04-22 07:12:55 +00:00
EventHandlers.h Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes. 2005-04-22 07:12:55 +00:00
PathfindEngine.cpp Gathering and unit training (engine-side); also other minor improvements 2005-04-15 04:23:33 +00:00
PathfindEngine.h Gathering and unit training (engine-side); also other minor improvements 2005-04-15 04:23:33 +00:00
PathfindSparse.cpp rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
PathfindSparse.h Combat code, some scripting, broken network, and fixed some bugs. 2004-11-11 07:09:32 +00:00
Projectile.cpp - fix w4 warnings 2005-08-09 15:55:44 +00:00
Projectile.h - fix w4 warnings 2005-08-09 15:55:44 +00:00
Scheduler.cpp - fix w4 warnings 2005-08-09 15:55:44 +00:00
Scheduler.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
ScriptObject.cpp - fix w4 warnings 2005-08-09 15:55:44 +00:00
ScriptObject.h Changes to actor speed specifications. 2005-05-27 00:38:30 +00:00
Simulation.cpp - update load times 2005-09-21 16:42:56 +00:00
Simulation.h udbg fixes and a fix for the underscore problem in the assembler symbols 2005-09-26 05:38:40 +00:00
TurnManager.cpp New JavaScript interface for the network client, plus some linux/gcc/misc fixes 2005-01-17 04:52:02 +00:00
TurnManager.h Lots of gcc -Wall fixes. The common ones: 2005-10-07 15:24:29 +00:00