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forked from 0ad/0ad
0ad/binaries/data/mods/official/art
2005-10-13 08:52:31 +00:00
..
actors Modified grass_field_lush_tall.xml to randomize a bit. 2005-10-13 08:52:31 +00:00
animation update with Ken's map and fixes for some bad unit meshes 2005-10-12 07:56:17 +00:00
materials remapped weapon textures and interal colors for the celt head. 2005-04-29 13:26:06 +00:00
meshes update with Ken's map and fixes for some bad unit meshes 2005-10-12 07:56:17 +00:00
textures Updated hele_[a-h]1.dds. and first commit! :-) 2005-10-13 07:29:35 +00:00