.. |
adts
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Removes unused BitBuf added in 5b5726ed4d .
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2021-05-25 19:42:06 +00:00 |
allocators
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Removes possibility to link lowlevel library dynamically.
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2022-01-31 06:53:30 +00:00 |
external_libraries
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Adds EGL support for Wayland.
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2022-06-09 21:09:32 +00:00 |
file
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Ignore broken symlinks instead of crashing on them, fixes #6586.
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2023-04-19 16:35:00 +00:00 |
pch
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Removes possibility to link lowlevel library dynamically.
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2022-01-31 06:53:30 +00:00 |
posix
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Fix compilation error on FreeBSD. MAP_NO_RESERVE was never implemented, and as such had no effect there.
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2021-01-05 19:06:36 +00:00 |
sysdep
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Removes unused Windows sample-based custom profiler. Usage was removed in 56bd5b59b4 .
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2023-06-16 16:38:18 +00:00 |
tests
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Check the validity of a couple pointers in low-level tests, refs #5288.
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2023-05-18 16:52:29 +00:00 |
tex
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Allows tex clients decide how to handle invalid textures instead of assertions. Fixes #6436
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2022-04-12 17:39:05 +00:00 |
alignment.h
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Enable support for powerpc64 systems. New problems with NVTT will be addressed in another diff.
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2021-03-03 15:13:47 +00:00 |
app_hooks.cpp
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Removes unused/not implemented hooks from AppHooks. Refs f947fa6afe .
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2021-11-29 18:21:49 +00:00 |
app_hooks.h
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Removes possibility to link lowlevel library dynamically.
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2022-01-31 06:53:30 +00:00 |
bits.cpp
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
bits.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
byte_order.cpp
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
byte_order.h
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Removes possibility to link lowlevel library dynamically.
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2022-01-31 06:53:30 +00:00 |
code_annotation.h
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Removes Dehydra config macro. Introduced in 378bd89c1d .
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2021-05-22 13:28:55 +00:00 |
code_generation.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
config2.h
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Debundle Valgrind and make it optional
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2021-09-20 22:18:28 +00:00 |
config.h
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Removes Dehydra config macro. Introduced in 378bd89c1d .
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2021-05-22 13:28:55 +00:00 |
debug_stl.cpp
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
debug_stl.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
debug.cpp
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Removes custom debug heap analysis on Windows.
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2023-06-16 16:34:10 +00:00 |
debug.h
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Removes possibility to link lowlevel library dynamically.
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2022-01-31 06:53:30 +00:00 |
fnv_hash.cpp
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Removes unused fnv_lc_hash, also file paths case sensitive so we can't use the function.
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2021-11-25 16:58:04 +00:00 |
fnv_hash.h
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Removes unused fnv_lc_hash, also file paths case sensitive so we can't use the function.
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2021-11-25 16:58:04 +00:00 |
frequency_filter.cpp
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Fix compiler warnings on VS 2015, refs #3439, refs #5069.
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2018-03-10 09:58:53 +00:00 |
frequency_filter.h
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Removes possibility to link lowlevel library dynamically.
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2022-01-31 06:53:30 +00:00 |
hash.h
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Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
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2019-11-25 14:30:25 +00:00 |
input.cpp
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Fix console not preventing hotkeys from firing / Clean up hotkey-input conflict.
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2021-04-02 14:18:20 +00:00 |
input.h
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Bump year number of files changed this year in the license headers.
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2017-05-01 14:28:22 +00:00 |
lib.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
lib.h
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Removes duplication of Clamp function.
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2019-09-26 21:14:21 +00:00 |
module_init.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
module_init.h
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Removes possibility to link lowlevel library dynamically.
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2022-01-31 06:53:30 +00:00 |
ogl.cpp
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Adds EGL support for Wayland.
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2022-06-09 21:09:32 +00:00 |
ogl.h
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Adds EGL support for Wayland.
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2022-06-09 21:09:32 +00:00 |
os_path.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
path.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
path.h
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Fix writing mod.json on Windows in non Latin user folders.
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2022-08-05 17:55:49 +00:00 |
precompiled.h
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Removes possibility to link lowlevel library dynamically.
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2022-01-31 06:53:30 +00:00 |
rand.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
rand.h
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Removes possibility to link lowlevel library dynamically.
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2022-01-31 06:53:30 +00:00 |
regex.cpp
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
regex.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
secure_crt.cpp
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
secure_crt.h
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Clean up header includes, add new forward declarations.
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2020-11-21 11:20:29 +00:00 |
self_test.h
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Adds Camera test for ortho projection.
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2019-06-05 19:55:37 +00:00 |
status.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
status.h
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Removes possibility to link lowlevel library dynamically.
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2022-01-31 06:53:30 +00:00 |
svn_revision.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
svn_revision.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
timer.cpp
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Replace CLOCK_REALTIME by CLOCK_MONOTONIC as suggested by @janwas.
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2021-01-04 11:08:19 +00:00 |
timer.h
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Removes possibility to link lowlevel library dynamically.
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2022-01-31 06:53:30 +00:00 |
types.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
utf8.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
utf8.h
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Removes possibility to link lowlevel library dynamically.
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2022-01-31 06:53:30 +00:00 |
wsecure_crt.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |