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forked from 0ad/0ad
0ad/source/lib/file/vfs/vfs_path.h
janwas a859562ea7 improvements and fixes:
- properly differentiate between buffer/offset alignment and length
alignment (relevant since block size has been increased to 256k)
- use VfsPath for most game paths instead of CStr
- clean up timer interface and implementation
- self-tests no longer crash
- file_cache.cpp: fix for the case where allocation fails (prevent
deleter from seeing a null pointer)
- allocators: move all shared_ptr-related stuff to its own component;
add DummySharedPtr
- codec: disable checksums (important for performance at work)
- File: made into an interface class to avoid export problems. not
entirely sure about this..
- vfs_path.h, path.h, os_path.h: proper fix for using
fs::change_extension and similar utility functions with derivatives of
basic_path
- lib_api: automatically link against import lib if building lib/ as a
DLL
- path_util: remove unused functions (this component is deprecated)
- compiler.h: add INLINE
- Xeromyces.cpp: pass PIVFS so that GetXMBPath works in self-test
(should do this mostly everywhere rather than have one singleton g_VFS)

This was SVN commit r5537.
2008-01-07 20:03:19 +00:00

39 lines
776 B
C++

#ifndef INCLUDED_VFS_PATH
#define INCLUDED_VFS_PATH
struct VfsPathTraits;
typedef fs::basic_path<std::string, VfsPathTraits> VfsPath;
typedef std::vector<VfsPath> VfsPaths;
struct VfsPathTraits
{
typedef std::string internal_string_type;
typedef std::string external_string_type;
static external_string_type to_external(const VfsPath&, const internal_string_type& src)
{
return src;
}
static internal_string_type to_internal(const external_string_type& src)
{
return src;
}
};
namespace boost
{
namespace filesystem
{
template<> struct is_basic_path<VfsPath>
{
BOOST_STATIC_CONSTANT(bool, value = true);
};
}
}
extern bool vfs_path_IsDirectory(const VfsPath& pathname);
#endif // #ifndef INCLUDED_VFS_PATH