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forked from 0ad/0ad
0ad/source/gui
2011-05-27 03:04:59 +00:00
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scripting Adjusts unit selection behavior to account for ranks. Triple-click now selects units regardless of their rank. 2011-05-05 01:27:49 +00:00
CButton.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CButton.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CCheckBox.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CCheckBox.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CDropDown.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CDropDown.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CGUI.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CGUI.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CGUIList.h Add GPL header 2009-04-18 17:00:33 +00:00
CGUIScrollBarStyle.h Add GPL header 2009-04-18 17:00:33 +00:00
CGUIScrollBarVertical.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CGUIScrollBarVertical.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CGUISprite.cpp Fix uninitialised value 2011-02-20 20:52:35 +00:00
CGUISprite.h Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr. 2010-07-29 15:55:41 +00:00
CImage.cpp Fix tooltip crash/corruption, caused by inconsistently changing types. 2011-02-18 22:36:39 +00:00
CImage.h Add GPL header 2009-04-18 17:00:33 +00:00
CInput.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CInput.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CList.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CList.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CProgressBar.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CProgressBar.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CRadioButton.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CRadioButton.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CText.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CText.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CTooltip.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CTooltip.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
GUI.h # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
GUIbase.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GUIbase.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
GUIManager.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
GUIManager.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
GUIRenderer.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GUIRenderer.h # Add new texture loading system with automatic compression. 2010-09-10 21:02:10 +00:00
GUItext.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GUItext.h Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss. 2011-02-17 20:08:20 +00:00
GUITooltip.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GUITooltip.h Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
GUItypes.h Fix #402 (Clean up GUItypes.h), based on patch from Caius 2009-11-19 21:44:19 +00:00
GUIutil.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GUIutil.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIButtonBehavior.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIButtonBehavior.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIObject.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
IGUIObject.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIScrollBar.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIScrollBar.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIScrollBarOwner.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIScrollBarOwner.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUITextOwner.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUITextOwner.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
MiniMap.cpp Fixes square maps to behave like circular maps and fit within the circle. Fixes #822 2011-05-27 03:04:59 +00:00
MiniMap.h Fixes square maps to behave like circular maps and fit within the circle. Fixes #822 2011-05-27 03:04:59 +00:00