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forked from 0ad/0ad
0ad/source/gui
Ykkrosh 1f5b8f1c9a Move GUI renderer towards using shader infrastructure.
Remove support for unused GUI sprite effects.
Use vertex arrays for bounding box rendering.

This was SVN commit r11039.
2012-02-08 20:43:38 +00:00
..
scripting Adds safe bool operator to ICmpPtr, replacing the null() method, based on patch by leper. Also changes bool operator in AtSmartPtr to safe bool. Fixes #1077. 2012-02-08 02:46:15 +00:00
CButton.cpp Fix "hides overloaded virtual function" warnings in Clang 2011-07-17 17:30:07 +00:00
CButton.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CCheckBox.cpp Fix "hides overloaded virtual function" warnings in Clang 2011-07-17 17:30:07 +00:00
CCheckBox.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CDropDown.cpp Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h. 2012-01-12 23:32:27 +00:00
CDropDown.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CGUI.cpp Move GUI renderer towards using shader infrastructure. 2012-02-08 20:43:38 +00:00
CGUI.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CGUIList.h Add GPL header 2009-04-18 17:00:33 +00:00
CGUIScrollBarStyle.h Add GPL header 2009-04-18 17:00:33 +00:00
CGUIScrollBarVertical.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CGUIScrollBarVertical.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CGUISprite.cpp Clean up some text rendering to avoid relying on deprecated GL matrix state. 2012-01-29 20:04:21 +00:00
CGUISprite.h Move GUI renderer towards using shader infrastructure. 2012-02-08 20:43:38 +00:00
CImage.cpp Fix tooltip crash/corruption, caused by inconsistently changing types. 2011-02-18 22:36:39 +00:00
CImage.h Add GPL header 2009-04-18 17:00:33 +00:00
CInput.cpp Cache shader effects. Fixes #1143. 2012-02-02 22:58:42 +00:00
CInput.h add support for selection and deletion of entire words in text controls (ctrl+backspace/delete/left/right) based on patch by Chakakhan/kenny (thanks!) 2011-06-23 10:12:43 +00:00
CList.cpp Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h. 2012-01-12 23:32:27 +00:00
CList.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CProgressBar.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CProgressBar.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CRadioButton.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CRadioButton.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CText.cpp Fix "hides overloaded virtual function" warnings in Clang 2011-07-17 17:30:07 +00:00
CText.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CTooltip.cpp Fix "hides overloaded virtual function" warnings in Clang 2011-07-17 17:30:07 +00:00
CTooltip.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
GUI.h # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
GUIbase.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GUIbase.h -- 2011-06-06 19:39:19 +00:00
GUIManager.cpp # Add GPU performance profiling support. 2011-11-09 13:09:01 +00:00
GUIManager.h # Allow saving and loading single-player games. 2011-10-30 00:07:28 +00:00
GUIRenderer.cpp Move GUI renderer towards using shader infrastructure. 2012-02-08 20:43:38 +00:00
GUIRenderer.h Move GUI renderer towards using shader infrastructure. 2012-02-08 20:43:38 +00:00
GUItext.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GUItext.h Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss. 2011-02-17 20:08:20 +00:00
GUITooltip.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GUITooltip.h Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
GUItypes.h Fix #402 (Clean up GUItypes.h), based on patch from Caius 2009-11-19 21:44:19 +00:00
GUIutil.cpp Move GUI renderer towards using shader infrastructure. 2012-02-08 20:43:38 +00:00
GUIutil.h Move GUI renderer towards using shader infrastructure. 2012-02-08 20:43:38 +00:00
IGUIButtonBehavior.cpp Fix #805 more so it doesn't ignore the second click on non-double-clickable buttons. 2011-06-09 17:30:34 +00:00
IGUIButtonBehavior.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIObject.cpp # Add GPU performance profiling support. 2011-11-09 13:09:01 +00:00
IGUIObject.h # New menu background image 2011-08-20 17:17:53 +00:00
IGUIScrollBar.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIScrollBar.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIScrollBarOwner.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIScrollBarOwner.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUITextOwner.cpp Fix "hides overloaded virtual function" warnings in Clang 2011-07-17 17:30:07 +00:00
IGUITextOwner.h Fix "hides overloaded virtual function" warnings in Clang 2011-07-17 17:30:07 +00:00
MiniMap.cpp Move GUI renderer towards using shader infrastructure. 2012-02-08 20:43:38 +00:00
MiniMap.h Fixes square maps to behave like circular maps and fit within the circle. Fixes #822 2011-05-27 03:04:59 +00:00