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forked from 0ad/0ad
0ad/binaries/data/mods/official
Matei 1fea26a0e9 # Update to technologies.
Made CTechnology inherit from CJSComplex, so that properties such as
resources can be added dynamically instead of being hardcoded in it.

Also removed some excessive debug output from GUI.

This was SVN commit r4980.
2007-04-22 01:09:50 +00:00
..
art #Tweak to "dudette" hair color. 2007-04-21 06:21:08 +00:00
audio added footstep sfx on grass,gravel,sand,wood,rock with l/r group xml group files 2007-01-25 05:20:15 +00:00
entities #New texture, actors, and entity for Celt hero Cynvelin. New Roman Triarius texture variation. 2007-03-24 21:11:27 +00:00
fonts * Increased Optimus font to 14b. 2006-03-10 21:23:39 +00:00
formations XML / JavaScript changes for new case-aware XMB format. Mostly deals with changing things like structciv to structCiv and subtype to subType, and ensuring parent is specified with Parent on all entities. 2006-08-01 03:29:10 +00:00
gui # Update to technologies. 2007-04-22 01:09:50 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps #New texture, actors, and entity for Celt hero Cynvelin. New Roman Triarius texture variation. 2007-03-24 21:11:27 +00:00
scripts # More cinematic map updates. 2007-02-11 01:19:44 +00:00
shaders - Fixed some bugs with Aleppo pine, GUI messages and projectiles hitting quasientities like rocks and trees. 2006-10-17 22:34:11 +00:00
technologies #Hellenes Techtree Completed. Awaiting implementation. 2007-03-25 04:33:38 +00:00
temp This was SVN commit r4414. 2006-09-28 00:46:37 +00:00