1
0
forked from 0ad/0ad
0ad/source/gui/GUI.h
Gee 24d48f2308 Uses CStr now, no ICE in VC6
This was SVN commit r49.
2003-11-07 01:55:29 +00:00

58 lines
1.1 KiB
C++
Executable File

/*
GUI Inclusion file
by Gustav Larsson
gee@pyro.nu
--Overview--
Include this file and it will include the whole GUI
--More info--
http://gee.pyro.nu/wfg/GUI/
*/
#ifndef GUI_H
#define GUI_H
//--------------------------------------------------------
// Compiler specific
//--------------------------------------------------------
// Important that we do this before <map> is included
#ifdef _MSC_VER
# pragma warning(disable:4786)
#endif
//--------------------------------------------------------
// Includes
//--------------------------------------------------------
#include <map>
#include <string>
#include <stddef.h>
//// janwas: these are very sloppy added, I don't know the etiquette
#include "../ps/Prometheus.h"
#include "../ps/CStr.h"
#include "types.h"
#include "ogl.h"
//// This is what I need from these includes
/*
- OGL
- #define DEFINE_ERROR(x, y) PS_RESULT x=y;
- #define DECLARE_ERROR(x) extern PS_RESULT x;
- PS_RESULT
- u16
*/
#include "GUIbase.h"
#include "GUIutil.h"
#include "CGUIObject.h"
#include "CGUISettingsObject.h"
#include "CGUIButtonBehavior.h"
#include "CButton.h"
#include "CGUISprite.h"
#include "CGUI.h"
#endif