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Ykkrosh a2432adad3 # GCC 4.1.1 compatibility
which is just "class C { void C::f(); }" code, which other compilers
seem to have ignored.
Also removed HAVE_PCH from GCC because our build system doesn't have
PCH. Added necessary headers to make it compile again.

This was SVN commit r4437.
2006-09-30 15:46:40 +00:00
..
graphics # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
gui # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
i18n Actor Viewer: Added controls for wireframe, background colour, move-when-walking. Reduced CPU usage when 'playing' things with no animation. 2006-09-26 01:44:20 +00:00
lib # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
maths # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
network # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
pch # move ps/Network into top level project (and static lib). 2006-08-26 20:25:37 +00:00
ps # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
renderer # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
scripting # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
simulation # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
sound # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
tools # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
main.cpp # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00