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forked from 0ad/0ad
0ad/binaries/data/mods/official/scripts
2006-12-31 06:23:33 +00:00
..
entity_functions.js Created a sample unit which automatically starts gathering the nearest object, for use in cinematics. Auto-gatherer versions of other units can be created by copying temp_hele_infantry_javelinist_b_gatherer.xml and changing the parent to the appropriate unit. 2006-12-31 06:23:33 +00:00
game_startup.js #Several gameplay changes: 2006-10-26 21:35:25 +00:00
tech_functions.js # Added 4 sample techs. 2006-07-21 22:54:01 +00:00
trigger_functions.js #Trigger framework, terrain flattening on building placement 2006-11-24 19:45:04 +00:00
TriggerSpecs.xml #Trigger framework, terrain flattening on building placement 2006-11-24 19:45:04 +00:00