1
0
forked from 0ad/0ad
0ad/source
2005-12-17 02:33:57 +00:00
..
graphics Added unit IDs, so Atlas can store references to units without just using pointers and without crashing. 2005-12-09 03:15:00 +00:00
gui various small fixes; some changes as in previous rev (which was only the files in lib/) 2005-12-07 03:44:17 +00:00
i18n profiling indicates memcpy is a bottleneck, so globally replace all of them with memcpy2 (hand-optimized). depending on transfer size, this is 10%..300% faster. also made memcpy2 into a macro instead of thunk function because vc7 was still generating a jump. 2005-10-30 16:19:20 +00:00
lib file: add note on pp_set_dir 2005-12-14 18:32:02 +00:00
maths various small fixes; some changes as in previous rev (which was only the files in lib/) 2005-12-07 03:44:17 +00:00
ps Profiler: Shift+F11 to save profile data into logs/profile.txt 2005-12-17 02:33:57 +00:00
renderer - display_msg and display_error -> debug prefix since in debug header 2005-12-12 19:19:30 +00:00
scripting C++ code changes for new entities (mostly referring to the right new properties or XML attributes in CEntity.cpp and CBaseEntity.cpp). 2005-12-15 21:59:48 +00:00
simulation Added a "collision patch" system that groups entities into a grid on top of the map to make aura checking and collision detection faster. 2005-12-16 05:35:26 +00:00
sound snd: support for fading (variable initial/final values and lengths; can choose linear,exponential or S-curve). also minor improvements. 2005-12-13 23:17:50 +00:00
tools Fixes to entity death and event handling, plus some updates to RmGen. 2005-12-11 02:09:11 +00:00
main.cpp - display_msg and display_error -> debug prefix since in debug header 2005-12-12 19:19:30 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00