..
collada
Forbids using more than 64 bones for GPU skinning.
2021-12-13 19:22:27 +00:00
graphics
Removes waiting from MapGenerator. This makes the game window more responsible during map generating.
2023-06-18 12:19:26 +00:00
gui
Decouples renderer code from VideoMode to get backend device.
2023-06-14 07:06:22 +00:00
i18n
No owning raw pointers in L10n.cpp.
2023-01-10 22:19:56 +00:00
lib
Removes delayed loading of RtlCaptureContext as it's available since Windows XP.
2023-06-20 08:54:29 +00:00
lobby
Upgrade gloox to the development trunk version on Windows, refs #3004 . This commit needs a rebuild of the glooxwrapper.
2023-01-26 15:43:42 +00:00
maths
Reduces uniforms sizes for the Canvas2D shader.
2022-10-09 10:44:51 +00:00
mocks
More FreeBSD build fixes.
2012-01-30 06:21:11 +00:00
network
Remove FSM conditions.
2023-06-14 14:58:37 +00:00
pch
Removes ogl.h from PCH.
2023-02-20 20:06:53 +00:00
ps
Decouples renderer code from VideoMode to get backend device.
2023-06-14 07:06:22 +00:00
renderer
Removes OpenGL driver DLL version from reports on Windows.
2023-06-18 16:29:13 +00:00
rlinterface
Split off JSON-related function from ScriptInterface, clean up headers.
2021-05-14 10:18:03 +00:00
scriptinterface
Minor optimisations when calling JS functions from C++
2023-06-20 11:40:18 +00:00
simulation2
Pass ScriptRequest instead of ScriptInterface in simulation messages.
2023-06-21 07:50:00 +00:00
soundmanager
Moves uniform and texture binding to CDeviceCommandContext.
2022-05-02 20:57:22 +00:00
third_party
Switches VMA to Vulkan 1.1.
2023-03-11 19:12:54 +00:00
tools
Decouples renderer code from VideoMode to get backend device.
2023-06-14 07:06:22 +00:00
main.cpp
Adds PS::span and std::string_view to CmdLineArgs.
2022-10-04 19:08:39 +00:00
test_setup.cpp
Removes wdbg_heap from tests following 7782aa95f1
.
2023-06-16 16:44:21 +00:00